000000 NULL = NULL
000001 
000002 SelectFaction = $ROM
000003 
000004 SelectFaction = $ROM
000005 StartEvent = evt_nam_ROM_MessalaIntervention_On|1|0|NULL|NULL|NULL|NULL
000006 
000007 Conditions
000008 MinDate = -028/01/01
000009 EvalEvent = evt_nam_ROM_AquitanianRevolt28;=;1
000010 
000011 EvalRgnOwned = $Cessero
000012 
000013 Actions
000014 SetActorPool = $gmaOptionMil;MaxUse;1;ImageID;Event-Img_Leader01.png;VP;15;EP;10;Title;opt_title_ROM_MessalaIntervention;MsgString;opt_desc_ROM_MessalaIntervention;ToolString;opt_hint_ROM_MessalaIntervention;SubType;ROM_MessalaIntervention;
000015 GenTextMsg  = opt_notify_NewMilOption;1;NULL;NULL;NULL
000016 
000017 EndEvent
000018 
000019 SelectFaction = $ROM
000020 StartEvent = evt_nam_ROM_MessalaIntervention_OFF|999|0|NULL|NULL|NULL|NULL
000021 
000022 Conditions
000023 MinDate = -028/01/01
000024 ActorEnabled = $gmaOptionMil;ROM_MessalaIntervention
000025 
000026 EvalRgnOwned = $Cessero;NOT
000027 
000028 Actions
000029 SetActorPool = $gmaOptionMil;MaxUse;0;SubType;ROM_MessalaIntervention
000030 
000031 EndEvent
000032 
000033 SelectFaction = $ROM
000034 StartEvent = evt_nam_ROM_MessalaIntervention_AIActivate|999|0|NULL|NULL|NULL|NULL
000035 
000036 Conditions
000037 MinDate = -028/01/01
000038 
000039 CheckAILevel = 1
000040 ActorEnabled = $gmaOptionMil;ROM_MessalaIntervention
000041 
000042 EvalRgnOwned = $Cessero
000043 CanPayOption = $gmaOptionMil;ROM_MessalaIntervention
000044 Probability = 66
000045 
000046 Actions
000047 ChangeOption = $gmaOptionMil;ROM_MessalaIntervention;1
000048 
000049 EndEvent
000050 
000051 SelectFaction = $ROM
000052 SelectRegion = $Cessero
000053 StartEvent = evt_nam_ROM_MessalaIntervention_Check|999|0|NULL|NULL|$Cessero|NULL
000054 
000055 Conditions
000056 CheckIsPlayer  = NULL
000057 CheckOption = $gmaOptionMil;ROM_MessalaIntervention;=;1
000058 CanPayOption = $gmaOptionMil;ROM_MessalaIntervention
000059 
000060 Actions
000061 PayOption = $gmaOptionMil;ROM_MessalaIntervention
000062 
000063 SelectFaction = $ROM
000064 SelectRegion = $Cessero
000065 CreateGroup
000066 Posture = $Defensive
000067 SetKind = $Land
000068 Entranch = 0
000069 InCS = 0
000070 FixType = 0
000071 SetName = Messala exercitus
000072 Apply
000073 CreateUnit
000074 SetType = $uni_ROM_ValeriusMVC2
000075 SetName = Marcus Valerius Messalla Corvinus
000076 Apply
000077 CreateUnit
000078 SetType = $uni_ROM_TibulusAC1
000079 SetName = Albius Tibulus
000080 Apply
000081 CreateUnit
000082 SetType = $uni_ROM_HvyInf1_Exp
000083 SetName = Legio IX Hispania
000084 Apply
000085 CreateUnit
000086 SetType = $uni_ROM_HvyInf1_Exp
000087 SetName = Legio XX Valeria Victrix
000088 Apply
000089 CreateUnit
000090 SetType = $uni_ROM_Cav1_Ita
000091 SetName = Equites IV
000092 Apply
000093 CreateUnit
000094 SetType = $uni_ROM_Inf0_Gal
000095 SetName = Auxillia VI (Gal)
000096 Apply
000097 CreateUnit
000098 SetType = $uni_ROM_Inf0_Ita
000099 SetName = Auxillia VII (Ita)
000100 Apply
000101 CreateUnit
000102 SetType = $uni_ROM_Sup0
000103 SetName = Impedimenta IVa
000104 Apply
000105 CreateUnit
000106 SetType = $uni_ROM_Sup0
000107 SetName = Impedimenta IVb
000108 Apply
000109 
000110 SelectFaction = $CMN
000111 GenTextMsg  = opt_notify_CMN_MessalaInterventionROM;1;NULL;NULL;NULL
000112 
000113 SelectFaction = $ROM
000114 ChangeActorPool = $gmaOptionMil;MaxUse;0;ResetFreq;0;SubType;ROM_MessalaIntervention;SParam1;ROM
000115 
000116 EndEvent
000117 NULL = NULL
000118 
000119 SelectFaction = $ROM
000120 StartEvent = evt_nam_ROM_AtlanticFleet_On|1|0|NULL|NULL|NULL|NULL
000121 
000122 Conditions
000123 MinDate = -027/03/01
000124 EvalEvent = evt_nam_ROM_AquitaniaSubmits28;=;1
000125 
000126 EvalRgnOwned = $Burdigala
000127 
000128 Actions
000129 SetActorPool = $gmaOptionMil;MaxUse;1;ImageID;Event-Img_Shipbuilding01.png;EP;10;Title;opt_title_ROM_AtlanticFleet;MsgString;opt_desc_ROM_AtlanticFleet;ToolString;opt_hint_ROM_AtlanticFleet;SubType;ROM_AtlanticFleet;
000130 GenTextMsg  = opt_notify_NewMilOption;1;NULL;NULL;NULL
000131 
000132 EndEvent
000133 
000134 SelectFaction = $ROM
000135 StartEvent = evt_nam_ROM_AtlanticFleet_OFF|999|0|NULL|NULL|NULL|NULL
000136 
000137 Conditions
000138 MinDate = -027/03/01
000139 ActorEnabled = $gmaOptionMil;ROM_AtlanticFleet
000140 
000141 EvalRgnOwned = $Burdigala;NOT
000142 
000143 Actions
000144 SetActorPool = $gmaOptionMil;MaxUse;0;SubType;ROM_AtlanticFleet
000145 
000146 EndEvent
000147 
000148 SelectFaction = $ROM
000149 StartEvent = evt_nam_ROM_AtlanticFleet_AIActivate|999|0|NULL|NULL|NULL|NULL
000150 
000151 Conditions
000152 MinDate = -027/03/01
000153 
000154 CheckAILevel = 1
000155 ActorEnabled = $gmaOptionMil;ROM_AtlanticFleet
000156 
000157 EvalRgnOwned = $Burdigala
000158 CanPayOption = $gmaOptionMil;ROM_AtlanticFleet
000159 Probability = 66
000160 
000161 Actions
000162 ChangeOption = $gmaOptionMil;ROM_AtlanticFleet;1
000163 
000164 EndEvent
000165 
000166 SelectFaction = $ROM
000167 SelectRegion = $Burdigala
000168 StartEvent = evt_nam_ROM_AtlanticFleet_Check|999|0|NULL|NULL|$Burdigala|NULL
000169 
000170 Conditions
000171 CheckIsPlayer  = NULL
000172 CheckOption = $gmaOptionMil;ROM_AtlanticFleet;=;1
000173 CanPayOption = $gmaOptionMil;ROM_AtlanticFleet
000174 
000175 Actions
000176 PayOption = $gmaOptionMil;ROM_AtlanticFleet
000177 ChangeLoyaltyFac = $Area_Aquitania;10
000178 SelectRegion = $Burdigala
000179 RemoveStructure = ByKind $StuFort;ALL;SINGLEFAC
000180 RemoveStructure = ByKind $StuDepot;ALL;SINGLEFAC
000181 SelectRegion = $Burdigala
000182 
000183 CreateStruc
000184 SetType = $FORT
000185 SetName = Burdigala
000186 Apply
000187 
000188 CreateStruc
000189 SetType = $Depot
000190 SetLevel = 4
000191 SetName = Burdigala Receptaculum
000192 Apply
000193 
000194 SelectFaction = $ROM
000195 SelectRegion = $Burdigala
000196 CreateGroup
000197 Posture = $Defensive
000198 SetKind = $Nav
000199 Entranch = 0
000200 FixType = 2
000201 SetName = Classis Aquitensis
000202 Apply
000203 CreateUnit
000204 SetType = $uni_ROM_LuriusM2
000205 SetName = Marcus Lurius
000206 Apply
000207 CreateUnit
000208 SetType = $Uni_ROM_LWS
000209 NumCreate = 5
000210 SetName = Exploratorae I
000211 Apply
000212 SelectRegion = $Burdigala
000213 ChangeLoyaltyFac = 100
000214 ChangeUnitPool = $uni_ROM_HWS;2
000215 ChangeUnitPool = $uni_ROM_Tra;2
000216 ChangeUnitPool = $uni_ROM_Mar1;1
000217 ChangeUnitPool = $Uni_ROM_Tra;2
000218 Replacement = ROM;$famLightWarship;5
000219 
000220 SelectFaction = $CMN
000221 GenTextMsg  = opt_notify_CMN_AtlanticFleetROM;1;NULL;NULL;NULL
000222 
000223 SelectFaction = $ROM
000224 ChangeActorPool = $gmaOptionMil;MaxUse;0;ResetFreq;0;SubType;ROM_AtlanticFleet;SParam1;ROM
000225 
000226 EndEvent
000227 NULL = NULL
000228 
000229 SelectFaction = $ROM
000230 StartEvent = evt_nam_ROM_SegisamaMainBase_On|1|0|NULL|NULL|NULL|NULL
000231 
000232 Conditions
000233 MinDate = -026/03/01
000234 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
000235 
000236 EvalRgnOwned = $Segisama
000237 
000238 Actions
000239 SetActorPool = $gmaOptionMil;MaxUse;1;ImageID;Event-Img_Fortifications02.png;Money;50;EP;10;Title;opt_title_ROM_SegisamaMainBase;MsgString;opt_desc_ROM_SegisamaMainBase;ToolString;opt_hint_ROM_SegisamaMainBase;SubType;ROM_SegisamaMainBase;
000240 GenTextMsg  = opt_notify_NewMilOption;1;NULL;NULL;NULL
000241 
000242 EndEvent
000243 
000244 SelectFaction = $ROM
000245 StartEvent = evt_nam_ROM_SegisamaMainBase_OFF|999|0|NULL|NULL|NULL|NULL
000246 
000247 Conditions
000248 MinDate = -026/03/01
000249 ActorEnabled = $gmaOptionMil;ROM_SegisamaMainBase
000250 
000251 EvalRgnOwned = $Segisama;NOT
000252 
000253 Actions
000254 SetActorPool = $gmaOptionMil;MaxUse;0;SubType;ROM_SegisamaMainBase
000255 
000256 EndEvent
000257 
000258 SelectFaction = $ROM
000259 StartEvent = evt_nam_ROM_SegisamaMainBase_AIActivate|999|0|NULL|NULL|NULL|NULL
000260 
000261 Conditions
000262 MinDate = -026/03/01
000263 
000264 CheckAILevel = 1
000265 ActorEnabled = $gmaOptionMil;ROM_SegisamaMainBase
000266 
000267 EvalRgnOwned = $Segisama
000268 CanPayOption = $gmaOptionMil;ROM_SegisamaMainBase
000269 Probability = 66
000270 
000271 Actions
000272 ChangeOption = $gmaOptionMil;ROM_SegisamaMainBase;1
000273 
000274 EndEvent
000275 
000276 SelectFaction = $ROM
000277 SelectRegion = $Segisama
000278 StartEvent = evt_nam_ROM_SegisamaMainBase_Check|999|0|NULL|NULL|$Segisama|NULL
000279 
000280 Conditions
000281 CheckIsPlayer  = NULL
000282 CheckOption = $gmaOptionMil;ROM_SegisamaMainBase;=;1
000283 CanPayOption = $gmaOptionMil;ROM_SegisamaMainBase
000284 
000285 EvalRgnOwned = $Segisama
000286 
000287 Actions
000288 PayOption = $gmaOptionMil;ROM_SegisamaMainBase
000289 SelectRegion = $Segisama
000290 ChangeLoyaltyFac = 100
000291 SelectRegion = $Segisama
000292 RemoveStructure = ByKind $StuDepot;ALL;SINGLEFAC
000293 
000294 CreateStruc
000295 SetType = $Depot
000296 SetLevel = 4
000297 SetName = Segisama Receptaculum
000298 Apply
000299 
000300 SelectFaction = $ROM
000301 SelectRegion = $Segisama
000302 CreateGroup
000303 Posture = $Defensive
000304 SetKind = $Land
000305 Entranch = 8
000306 InCS = 1
000307 FixType = 999
000308 SetName = Segisama praesidium
000309 Apply
000310 CreateUnit
000311 SetType = $uni_ROM_CastrGar1
000312 SetName = Castr. Praesidium
000313 Apply
000314 CreateUnit
000315 SetType = $uni_ROM_Def0
000316 SetName = Segisama Defensores
000317 Apply
000318 CreateUnit
000319 SetType = $uni_ROM_UrbGar0
000320 SetName = Urb. Militiae
000321 Apply
000322 CreateUnit
000323 SetType = $uni_ROM_Sup0
000324 SetName = Impedimenta Segisama
000325 Apply
000326 
000327 SelectFaction = $CMN
000328 GenTextMsg  = opt_notify_CMN_SegisamaMainBaseROM;1;NULL;NULL;NULL
000329 
000330 SelectFaction = $ROM
000331 ChangeActorPool = $gmaOptionMil;MaxUse;0;ResetFreq;0;SubType;ROM_SegisamaMainBase;SParam1;ROM
000332 
000333 EndEvent
000334 NULL = NULL
000335 
000336 SelectFaction = $CAN
000337 
000338 SelectFaction = $CAN
000339 StartEvent = evt_nam_CAN_CantabriaGeneralRevolt_On|1|0|NULL|NULL|NULL|NULL
000340 
000341 Conditions
000342 MinDate = -024/01/01
000343 EvalEvent = evt_nam_ROM_AquitanianRevolt28;=;1
000344 
000345 SelectFaction = $ROM
000346 
000347 EvalRgnOwned = $Pisoraca
000348 
000349 EvalRgnOwned = $Portus Victoriae
000350 
000351 EvalRgnOwned = $Gigia
000352 
000353 Actions
000354 
000355 SelectFaction = $CAN
000356 SetActorPool = $gmaOptionMil;MaxUse;1;ImageID;Event-Img_Reinforcements07.png;EP;20;Title;opt_title_CAN_CantabriaGeneralRevolt;MsgString;opt_desc_CAN_CantabriaGeneralRevolt;ToolString;opt_hint_CAN_CantabriaGeneralRevolt;SubType;CAN_CantabriaGeneralRevolt;
000357 GenTextMsg  = opt_notify_NewMilOption;1;NULL;NULL;NULL
000358 
000359 EndEvent
000360 
000361 SelectFaction = $CAN
000362 StartEvent = evt_nam_CAN_CantabriaGeneralRevolt_OFF|999|0|NULL|NULL|NULL|NULL
000363 
000364 Conditions
000365 MinDate = -024/01/01
000366 ActorEnabled = $gmaOptionMil;CAN_CantabriaGeneralRevolt
000367 
000368 EvalRgnOwned = $Pisoraca
000369 
000370 EvalRgnOwned = $Portus Victoriae
000371 
000372 EvalRgnOwned = $Gigia
000373 
000374 Actions
000375 SetActorPool = $gmaOptionMil;MaxUse;0;SubType;CAN_CantabriaGeneralRevolt
000376 
000377 EndEvent
000378 
000379 SelectFaction = $CAN
000380 StartEvent = evt_nam_CAN_CantabriaGeneralRevolt_AIActivate|999|0|NULL|NULL|NULL|NULL
000381 
000382 Conditions
000383 MinDate = -024/01/01
000384 
000385 CheckAILevel = 1
000386 ActorEnabled = $gmaOptionMil;CAN_CantabriaGeneralRevolt
000387 
000388 SelectFaction = $ROM
000389 
000390 EvalRgnOwned = $Pisoraca
000391 
000392 EvalRgnOwned = $Portus Victoriae
000393 
000394 EvalRgnOwned = $Gigia
000395 
000396 SelectFaction = $CAN
000397 CanPayOption = $gmaOptionMil;CAN_CantabriaGeneralRevolt
000398 Probability = 66
000399 
000400 Actions
000401 ChangeOption = $gmaOptionMil;CAN_CantabriaGeneralRevolt;1
000402 
000403 EndEvent
000404 
000405 SelectFaction = $CAN
000406 SelectRegion = $Portus Victoriae
000407 StartEvent = evt_nam_CAN_CantabriaGeneralRevolt_Check|999|0|NULL|NULL|$Portus Victoriae|NULL
000408 
000409 Conditions
000410 CheckIsPlayer  = NULL
000411 CheckOption = $gmaOptionMil;CAN_CantabriaGeneralRevolt;=;1
000412 CanPayOption = $gmaOptionMil;CAN_CantabriaGeneralRevolt
000413 
000414 Actions
000415 PayOption = $gmaOptionMil;CAN_CantabriaGeneralRevolt
000416 
000417 SelectFaction = $CAN
000418 SelectRegion = $Portus Victoriae
000419 CreateGroup
000420 Posture = $Defensive
000421 SetKind = $Land
000422 Entranch = 8
000423 InCS = 0
000424 FixType = 0
000425 SetName = Cantabriae manus
000426 Apply
000427 CreateUnit
000428 SetType = $uni_CAN_Ramidreju1
000429 SetName = Ramidreju
000430 Apply
000431 CreateUnit
000432 SetType = $uni_CAN_Tribal0
000433 SetName = Cantabr. I
000434 Apply
000435 CreateUnit
000436 SetType = $uni_CAN_Tribal0
000437 SetName = Cantabr. II
000438 Apply
000439 CreateUnit
000440 SetType = $uni_CAN_Inf0
000441 SetLevel = 1
000442 SetName = Pedites III
000443 Apply
000444 CreateUnit
000445 SetType = $uni_CAN_Mis0
000446 SetLevel = 1
000447 SetName = Sagitarii III
000448 Apply
000449 CreateUnit
000450 SetType = $uni_CAN_Cav0
000451 SetLevel = 1
000452 SetName = Equites Cantabricus II
000453 Apply
000454 AddToRegList = $Gigia;$Juliobriga;$Intercatia;$Pallantia;$Pisoraca;$Portus Victoriae;$Debagoiena
000455 PickFromRegList = NotEnemy;NotAdj
000456 GenMsg
000457 
000458 SelectFaction = $CAN
000459 CreateGroup
000460 Posture = $Defensive
000461 SetKind = $Land
000462 Entranch = 8
000463 InCS = 0
000464 FixType = 0
000465 SetName = Cantabriae rebellio
000466 Apply
000467 CreateUnit
000468 SetType = $uni_CAN_HvyInf0
000469 SetName = Bellatores II
000470 Apply
000471 CreateUnit
000472 SetType = $uni_CAN_Inf0
000473 SetName = Pedites IV
000474 Apply
000475 CreateUnit
000476 SetType = $uni_CAN_Mis0
000477 SetLevel = 1
000478 SetName = Sagitarii IV
000479 Apply
000480 
000481 SelectFaction = $CMN
000482 GenTextMsg  = opt_notify_CMN_CantabriaGeneralRevoltCAN;1;NULL;NULL;NULL
000483 
000484 SelectFaction = $CAN
000485 ChangeActorPool = $gmaOptionMil;MaxUse;0;ResetFreq;0;SubType;CAN_CantabriaGeneralRevolt;SParam1;CAN
000486 
000487 EndEvent
000488 NULL = NULL
000489 
000490 SelectFaction = $CAN
000491 StartEvent = evt_nam_CAN_AsturiaGeneralRevolt_On|1|0|NULL|NULL|NULL|NULL
000492 
000493 Conditions
000494 MinDate = -023/02/01
000495 EvalEvent = evt_nam_ROM_AquitanianRevolt28;=;1
000496 
000497 SelectFaction = $ROM
000498 
000499 EvalRgnOwned = $Bergidum
000500 
000501 EvalRgnOwned = $Asturica
000502 
000503 EvalRgnOwned = $Legio
000504 
000505 Actions
000506 
000507 SelectFaction = $CAN
000508 SetActorPool = $gmaOptionMil;MaxUse;1;ImageID;Event-Img_Reinforcements06.png;EP;20;Title;opt_title_CAN_AsturiaGeneralRevolt;MsgString;opt_desc_CAN_AsturiaGeneralRevolt;ToolString;opt_hint_CAN_AsturiaGeneralRevolt;SubType;CAN_AsturiaGeneralRevolt;
000509 GenTextMsg  = opt_notify_NewMilOption;1;NULL;NULL;NULL
000510 
000511 EndEvent
000512 
000513 SelectFaction = $CAN
000514 StartEvent = evt_nam_CAN_AsturiaGeneralRevolt_OFF|999|0|NULL|NULL|NULL|NULL
000515 
000516 Conditions
000517 MinDate = -023/02/01
000518 ActorEnabled = $gmaOptionMil;CAN_AsturiaGeneralRevolt
000519 
000520 EvalRgnOwned = $Bergidum
000521 
000522 EvalRgnOwned = $Asturica
000523 
000524 EvalRgnOwned = $Legio
000525 
000526 Actions
000527 SetActorPool = $gmaOptionMil;MaxUse;0;SubType;CAN_AsturiaGeneralRevolt
000528 
000529 EndEvent
000530 
000531 SelectFaction = $CAN
000532 StartEvent = evt_nam_CAN_AsturiaGeneralRevolt_AIActivate|999|0|NULL|NULL|NULL|NULL
000533 
000534 Conditions
000535 MinDate = -023/02/01
000536 
000537 CheckAILevel = 1
000538 ActorEnabled = $gmaOptionMil;CAN_AsturiaGeneralRevolt
000539 
000540 SelectFaction = $ROM
000541 
000542 EvalRgnOwned = $Bergidum
000543 
000544 EvalRgnOwned = $Asturica
000545 
000546 EvalRgnOwned = $Legio
000547 
000548 SelectFaction = $CAN
000549 CanPayOption = $gmaOptionMil;CAN_AsturiaGeneralRevolt
000550 Probability = 66
000551 
000552 Actions
000553 ChangeOption = $gmaOptionMil;CAN_AsturiaGeneralRevolt;1
000554 
000555 EndEvent
000556 
000557 SelectFaction = $CAN
000558 SelectRegion = $Legio
000559 StartEvent = evt_nam_CAN_AsturiaGeneralRevolt_Check|999|0|NULL|NULL|$Legio|NULL
000560 
000561 Conditions
000562 CheckIsPlayer  = NULL
000563 CheckOption = $gmaOptionMil;CAN_AsturiaGeneralRevolt;=;1
000564 CanPayOption = $gmaOptionMil;CAN_AsturiaGeneralRevolt
000565 
000566 Actions
000567 PayOption = $gmaOptionMil;CAN_AsturiaGeneralRevolt
000568 
000569 SelectFaction = $CAN
000570 SelectRegion = $Legio
000571 CreateGroup
000572 Posture = $Defensive
000573 SetKind = $Land
000574 Entranch = 8
000575 InCS =
000576 FixType = 0
000577 SetName = Asturiae manus
000578 Apply
000579 CreateUnit
000580 SetType = $uni_AST_Nuberu1
000581 SetName = Nuberu
000582 Apply
000583 CreateUnit
000584 SetType = $uni_AST_Tribal0
000585 SetName = Astur. I
000586 Apply
000587 CreateUnit
000588 SetType = $uni_AST_Tribal0
000589 SetName = Astur. II
000590 Apply
000591 CreateUnit
000592 SetType = $uni_AST_Inf0
000593 SetLevel = 1
000594 SetName = Pedites III
000595 Apply
000596 CreateUnit
000597 SetType = $uni_AST_Mis0
000598 SetLevel = 1
000599 SetName = Sagitarii III
000600 Apply
000601 AddToRegList = $Asturica;$Ocelo Durii;$Legio;$Bergidum;$Auriense;$Ovetao
000602 PickFromRegList = NotEnemy;NotAdj
000603 GenMsg
000604 
000605 SelectFaction = $CAN
000606 CreateGroup
000607 Posture = $Defensive
000608 SetKind = $Land
000609 Entranch = 8
000610 InCS = 0
000611 FixType = 0
000612 SetName = Asturiae rebellio
000613 Apply
000614 CreateUnit
000615 SetType = $uni_AST_Inf0
000616 SetName = Pedites IV
000617 Apply
000618 CreateUnit
000619 SetType = $uni_AST_Mis0
000620 SetLevel = 1
000621 SetName = Sagitarii IV
000622 Apply
000623 
000624 SelectFaction = $CMN
000625 GenTextMsg  = opt_notify_CMN_AsturiaGeneralRevoltCAN;1;NULL;NULL;NULL
000626 
000627 SelectFaction = $CAN
000628 ChangeActorPool = $gmaOptionMil;MaxUse;0;ResetFreq;0;SubType;CAN_AsturiaGeneralRevolt;SParam1;CAN
000629 
000630 EndEvent
000631 NULL = NULL
000632 
000633 SelectFaction = $CAN
000634 StartEvent = evt_nam_CAN_LeaderReceived|0|0|NULL|NULL|NULL|NULL
000635 
000636 Conditions
000637 
000638 Actions
000639 
000640 EndEvent
000641 
000642 SelectFaction = $CAN
000643 StartEvent = evt_nam_CAN_Leader_On|1|0|NULL|NULL|NULL|NULL
000644 
000645 Conditions
000646 MinDate = -028/04/01
000647 
000648 Actions
000649 GenTextMsg  = opt_notify_NewMilOption;1;NULL;NULL;NULL
000650 ChangeActorPool = $gmaOptionMil;MaxUse;1;ResetFreq;0;ImageID;Event-Img_Peace02.png;EP;5;Title;opt_title_CAN_Leader;MsgString;opt_desc_CAN_Leader;ToolString;opt_hint_CAN_Leader;SubType;CAN_Leader;SParam1;CAN
000651 
000652 EndEvent
000653 
000654 SelectFaction = $CAN
000655 StartEvent = evt_nam_CAN_Leader_AIActivate|999|0|NULL|NULL|NULL|NULL
000656 
000657 Conditions
000658 MinDate = -028/04/01
000659 
000660 CheckAILevel = 1
000661 ActorEnabled = $gmaOptionMil;CAN_Leader
000662 Probability = 75
000663 CanPayOption = $gmaOptionMil;CAN_Leader
000664 
000665 Actions
000666 ChangeOption = $gmaOptionMil;CAN_Leader;1
000667 
000668 EndEvent
000669 
000670 SelectFaction = $CAN
000671 StartEvent = evt_nam_CAN_Leader_Check|999|0|NULL|NULL|NULL|NULL
000672 
000673 Conditions
000674 CheckOption = $gmaOptionMil;CAN_Leader;=;1
000675 CanPayOption = $gmaOptionMil;CAN_Leader
000676 
000677 Actions
000678 PayOption = $gmaOptionMil;CAN_Leader
000679 SetEvtOccurs = evt_nam_CAN_LeaderReceived;CuOccurs;1
000680 SetEvtOccurs = evt_nam_CAN_LeaderReceived;MaxOccurs;1
000681 GenTextMsg  = opt_notify_CMN_LeaderCAN;1;NULL;NULL;NULL
000682 ChangeActorPool = $gmaOptionMil;MaxUse;0;ResetFreq;0;SubType;CAN_Leader;SParam1;CAN
000683 
000684 EndEvent
000685 
000686 SelectFaction = $CAN
000687 StartEvent = evt_nam_CAN_Leader_Regen|1|0|NULL|NULL|NULL|NULL
000688 
000689 Conditions
000690 MinDate = -028/04/01
000691 TurnIndex = 4;11
000692 ActorDisabled = $gmaOptionMil;CAN_Leader
000693 Probability = 50
000694 
000695 Actions
000696 GenTextMsg  = opt_notify_CAN_Leader_Regen;1;NULL;NULL;NULL
000697 ChangeActorPool = $gmaOptionMil;MaxUse;1;ResetFreq;0;ImageID;Event-Img_Peace02.png;EP;5;Title;opt_title_CAN_Leader;MsgString;opt_desc_CAN_Leader;ToolString;opt_hint_CAN_Leader;SubType;CAN_Leader;SParam1;CAN
000698 
000699 EndEvent
000700 NULL = NULL
000701 
000702 SelectFaction = $CAN
000703 StartEvent = evt_nam_CAN_LeaderReceived_L1|1|1|NULL|NULL|NULL|NULL
000704 
000705 Conditions
000706 MinDate = -028/04/01
000707 EvalEvent = evt_nam_CAN_LeaderReceived;=;1
000708 SelectFaction = $CAN
000709 SelMostNumGroup = NoSelGroup
000710 GenMsg
000711 Probability = 100
000712 
000713 Actions
000714 
000715 SelectFaction = $CAN
000716 CreateGroup
000717 Posture = $Defensive
000718 SetKind = $Land
000719 Entranch = 0
000720 InCS = 0
000721 FixType = 0
000722 SetName = Ojancanu
000723 Apply
000724 CreateUnit
000725 SetType = $uni_CAN_Ojancanu1
000726 SetName = Ojancanu
000727 Apply
000728 GenMsg
000729 SetEvtOccurs = evt_nam_CAN_LeaderReceived;MaxOccurs;0
000730 SetEvtOccurs = evt_nam_CAN_LeaderReceived;CuOccurs;0
000731 
000732 EndEvent
000733 
000734 SelectFaction = $CAN
000735 StartEvent = evt_nam_CAN_LeaderReceived_L2|1|1|NULL|NULL|NULL|NULL
000736 
000737 Conditions
000738 MinDate = -028/04/01
000739 EvalEvent = evt_nam_CAN_LeaderReceived;=;1
000740 SelectFaction = $CAN
000741 SelMostNumGroup = NoSelGroup
000742 GenMsg
000743 Probability = 100
000744 
000745 Actions
000746 
000747 SelectFaction = $CAN
000748 CreateGroup
000749 Posture = $Defensive
000750 SetKind = $Land
000751 Entranch = 0
000752 InCS = 0
000753 FixType = 0
000754 SetName = Esteru
000755 Apply
000756 CreateUnit
000757 SetType = $uni_CAN_Esteru1
000758 SetName = Esteru
000759 Apply
000760 GenMsg
000761 SetEvtOccurs = evt_nam_CAN_LeaderReceived;MaxOccurs;0
000762 SetEvtOccurs = evt_nam_CAN_LeaderReceived;CuOccurs;0
000763 
000764 EndEvent
000765 NULL = NULL
000766 
000767 SelectFaction = $CAN
000768 StartEvent = evt_nam_AST_LeaderReceived|0|0|NULL|NULL|NULL|NULL
000769 
000770 Conditions
000771 
000772 Actions
000773 
000774 EndEvent
000775 
000776 SelectFaction = $CAN
000777 StartEvent = evt_nam_AST_Leader_On|1|0|NULL|NULL|NULL|NULL
000778 
000779 Conditions
000780 MinDate = -028/01/01
000781 
000782 Actions
000783 GenTextMsg  = opt_notify_NewMilOption;1;NULL;NULL;NULL
000784 ChangeActorPool = $gmaOptionMil;MaxUse;1;ResetFreq;0;ImageID;Event-Img_Reinforcements08.png;EP;5;Title;opt_title_AST_Leader;MsgString;opt_desc_AST_Leader;ToolString;opt_hint_AST_Leader;SubType;AST_Leader;SParam1;CAN
000785 
000786 EndEvent
000787 
000788 SelectFaction = $CAN
000789 StartEvent = evt_nam_AST_Leader_AIActivate|999|0|NULL|NULL|NULL|NULL
000790 
000791 Conditions
000792 MinDate = -028/01/01
000793 
000794 CheckAILevel = 1
000795 ActorEnabled = $gmaOptionMil;AST_Leader
000796 Probability = 75
000797 CanPayOption = $gmaOptionMil;AST_Leader
000798 
000799 Actions
000800 ChangeOption = $gmaOptionMil;AST_Leader;1
000801 
000802 EndEvent
000803 
000804 SelectFaction = $CAN
000805 StartEvent = evt_nam_AST_Leader_Check|999|0|NULL|NULL|NULL|NULL
000806 
000807 Conditions
000808 CheckOption = $gmaOptionMil;AST_Leader;=;1
000809 CanPayOption = $gmaOptionMil;AST_Leader
000810 
000811 Actions
000812 PayOption = $gmaOptionMil;AST_Leader
000813 SetEvtOccurs = evt_nam_AST_LeaderReceived;CuOccurs;1
000814 SetEvtOccurs = evt_nam_AST_LeaderReceived;MaxOccurs;1
000815 GenTextMsg  = opt_notify_CMN_LeaderAST;1;NULL;NULL;NULL
000816 ChangeActorPool = $gmaOptionMil;MaxUse;0;ResetFreq;0;SubType;AST_Leader;SParam1;CAN
000817 
000818 EndEvent
000819 
000820 SelectFaction = $CAN
000821 StartEvent = evt_nam_AST_Leader_Regen|1|0|NULL|NULL|NULL|NULL
000822 
000823 Conditions
000824 MinDate = -028/01/01
000825 TurnIndex = 4;11
000826 ActorDisabled = $gmaOptionMil;AST_Leader
000827 Probability = 50
000828 
000829 Actions
000830 GenTextMsg  = opt_notify_AST_Leader_Regen;1;NULL;NULL;NULL
000831 ChangeActorPool = $gmaOptionMil;MaxUse;1;ResetFreq;0;ImageID;Event-Img_Reinforcements08.png;EP;5;Title;opt_title_AST_Leader;MsgString;opt_desc_AST_Leader;ToolString;opt_hint_AST_Leader;SubType;AST_Leader;SParam1;CAN
000832 
000833 EndEvent
000834 NULL = NULL
000835 
000836 SelectFaction = $CAN
000837 StartEvent = evt_nam_AST_LeaderReceived_L1|1|1|NULL|NULL|NULL|NULL
000838 
000839 Conditions
000840 MinDate = -028/01/01
000841 EvalEvent = evt_nam_AST_LeaderReceived;=;1
000842 SelectFaction = $CAN
000843 SelMostNumGroup = NoSelGroup
000844 GenMsg
000845 Probability = 100
000846 
000847 Actions
000848 
000849 SelectFaction = $CAN
000850 CreateGroup
000851 Posture = $Defensive
000852 SetKind = $Land
000853 Entranch = 0
000854 InCS = 0
000855 FixType = 0
000856 SetName = Liranto
000857 Apply
000858 CreateUnit
000859 SetType = $uni_AST_Liranto1
000860 SetName = Liranto
000861 Apply
000862 GenMsg
000863 SetEvtOccurs = evt_nam_AST_LeaderReceived;MaxOccurs;0
000864 SetEvtOccurs = evt_nam_AST_LeaderReceived;CuOccurs;0
000865 
000866 EndEvent
000867 
000868 SelectFaction = $CAN
000869 StartEvent = evt_nam_AST_LeaderReceived_L2|1|1|NULL|NULL|NULL|NULL
000870 
000871 Conditions
000872 MinDate = -028/01/01
000873 EvalEvent = evt_nam_AST_LeaderReceived;=;1
000874 SelectFaction = $CAN
000875 SelMostNumGroup = NoSelGroup
000876 GenMsg
000877 Probability = 100
000878 
000879 Actions
000880 
000881 SelectFaction = $CAN
000882 CreateGroup
000883 Posture = $Defensive
000884 SetKind = $Land
000885 Entranch = 0
000886 InCS = 0
000887 FixType = 0
000888 SetName = Astur
000889 Apply
000890 CreateUnit
000891 SetType = $uni_AST_Astur1
000892 SetName = Astur
000893 Apply
000894 GenMsg
000895 SetEvtOccurs = evt_nam_AST_LeaderReceived;MaxOccurs;0
000896 SetEvtOccurs = evt_nam_AST_LeaderReceived;CuOccurs;0
000897 
000898 EndEvent
000899 
000900 NULL = NULL
000901 
000902 SelectFaction = $ROM
000903 
000904 SelectFaction = $ROM
000905 StartEvent = evt_nam_ROM_AgrippaAppointed_On|1|0|NULL|NULL|NULL|NULL
000906 
000907 Conditions
000908 MinDate = -020/01/01
000909 
000910 Actions
000911 GenTextMsg  = opt_notify_NewGovOption;1;NULL;NULL;NULL
000912 SetActorPool = $gmaOptionGov;MaxUse;1;ImageID;Event-Img_Politics05.png;VP;20;EP;10;Title;opt_title_ROM_AgrippaAppointed;MsgString;opt_desc_ROM_AgrippaAppointed;ToolString;opt_hint_ROM_AgrippaAppointed;SubType;ROM_AgrippaAppointed;
000913 GenTextMsg  = opt_notify_NewGovOption;1;NULL;NULL;NULL
000914 
000915 EndEvent
000916 
000917 SelectFaction = $ROM
000918 StartEvent = evt_nam_ROM_AgrippaAppointed_AIActivate|999|0|NULL|NULL|NULL|NULL
000919 
000920 Conditions
000921 MinDate = -020/01/01
000922 
000923 CheckAILevel = 1
000924 EvalEngagementPts = >=;15
000925 ActorEnabled = $gmaOptionGov;ROM_AgrippaAppointed
000926 CanPayOption = $gmaOptionGov;ROM_AgrippaAppointed
000927 Probability = 66
000928 
000929 Actions
000930 ChangeOption = $gmaOptionGov;ROM_AgrippaAppointed;1
000931 
000932 EndEvent
000933 
000934 SelectFaction = $ROM
000935 SelectRegion = $Cessero
000936 StartEvent = evt_nam_ROM_AgrippaAppointed_Check|999|0|NULL|NULL|$Cessero|NULL
000937 
000938 Conditions
000939 CheckIsPlayer  = NULL
000940 CheckOption = $gmaOptionGov;ROM_AgrippaAppointed;=;1
000941 CanPayOption = $gmaOptionGov;ROM_AgrippaAppointed
000942 
000943 Actions
000944 PayOption = $gmaOptionGov;ROM_AgrippaAppointed
000945 
000946 SelectFaction = $ROM
000947 SelectRegion = $Cessero
000948 CreateGroup
000949 Posture = $Defensive
000950 SetKind = $Land
000951 Entranch = 0
000952 InCS = 0
000953 FixType = 0
000954 SetName = Marcus Vipsanius Agrippa
000955 Apply
000956 CreateUnit
000957 SetType = $uni_ROM_AgrippaM3
000958 SetName = Marcus Vipsanius Agrippa
000959 Apply
000960 
000961 SelectFaction = $CMN
000962 GenTextMsg  = opt_notify_CMN_AgrippaAppointedROM;1;NULL;NULL;NULL
000963 
000964 SelectFaction = $ROM
000965 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;ROM_AgrippaAppointed;SParam1;ROM
000966 
000967 EndEvent
000968 NULL = NULL
000969 
000970 SelectFaction = $ROM
000971 StartEvent = evt_nam_ROM_PrisonnersCrucify_ON|1|0|NULL|NULL|NULL|NULL
000972 
000973 Conditions
000974 MinDate = -020/02/01
000975 EvalUnqUnit = Marcus Vipsanius Agrippa
000976 EvalPrisoners = XXX;>=;3
000977 
000978 Actions
000979 GenTextMsg  = opt_notify_NewGovOption;1;NULL;NULL;NULL
000980 SetActorPool = $gmaOptionGov;MaxUse;1;ImageID;Event-Img_Revolt05.png;EP;15;Title;opt_title_ROM_PrisonnersCrucify;MsgString;opt_desc_ROM_PrisonnersCrucify;ToolString;opt_hint_ROM_PrisonnersCrucify;SubType;ROM_PrisonnersCrucify;
000981 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;ROM_PrisonnersSlavery;SParam1;ROM
000982 
000983 EndEvent
000984 
000985 SelectFaction = $ROM
000986 StartEvent = evt_nam_ROM_PrisonnersCrucify_AIActivate|999|0|NULL|NULL|NULL|NULL
000987 
000988 Conditions
000989 MinDate = -020/02/01
000990 
000991 CheckAILevel = 1
000992 EvalPrisoners = XXX;>=;3
000993 ActorEnabled = $gmaOptionGov;ROM_PrisonnersCrucify
000994 CanPayOption = $gmaOptionGov;ROM_PrisonnersCrucify
000995 Probability = 50
000996 
000997 Actions
000998 ChangeOption = $gmaOptionGov;ROM_PrisonnersCrucify;1
000999 
001000 EndEvent
001001 
001002 SelectFaction = $ROM
001003 StartEvent = evt_nam_ROM_PrisonnersCrucify|999|0|NULL|NULL|NULL|NULL
001004 
001005 Conditions
001006 MinDate = -020/02/01
001007 CheckOption = $gmaOptionGov;ROM_PrisonnersCrucify;=;1
001008 EvalPrisoners = XXX;>=;3
001009 CanPayOption = $gmaOptionGov;ROM_PrisonnersCrucify
001010 
001011 Actions
001012 
001013 SelectFaction = $CAN
001014 ChangeFacMorale = -2
001015 
001016 SelectFaction = $ROM
001017 ChgPrisoners = XXX;-3
001018 PayOption = $gmaOptionGov;ROM_PrisonnersCrucify
001019 
001020 SelectFaction = $CMN
001021 GenTextMsg  = opt_notify_CMN_PrisonnersCrucifyROM;1;NULL;NULL;NULL
001022 
001023 SelectFaction = $ROM
001024 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;ROM_PrisonnersCrucify;SParam1;ROM
001025 SetEvtOccurs = evt_nam_CAN_CantabrianDiscouraged20;MaxOccurs;999
001026 
001027 EndEvent
001028 
001029 SelectFaction = $CAN
001030 
001031 SelectFaction = $CAN
001032 StartEvent = evt_nam_CAN_CantabrianDiscouraged20|0|1|NULL|NULL|NULL|NULL
001033 
001034 Conditions
001035 MinDate = -020/03/01
001036 
001037 SelectFaction = $ROM
001038 EvalPrisoners = XXX;>=;2
001039 
001040 Actions
001041 ChgPrisoners = XXX;-1
001042 
001043 SelectFaction = $CAN
001044 ChangeFacMorale = -1
001045 ChgFacEngagementPts = -1
001046 
001047 EndEvent
001048 NULL = NULL
001049 
001050 SelectFaction = $ROM
001051 
001052 SelectFaction = $ROM
001053 StartEvent = evt_nam_ROM_PrisonnersSlavery_ON|1|0|NULL|NULL|NULL|NULL
001054 
001055 Conditions
001056 MinDate = -029/01/01
001057 MaxDate = -020/02/01
001058 EvalPrisoners = XXX;>=;5
001059 
001060 Actions
001061 GenTextMsg  = opt_notify_NewGovOption;1;NULL;NULL;NULL
001062 ChangeActorPool = $gmaOptionGov;MaxUse;1;ResetFreq;0;ImageID;Event-Img_Tribute01.png;Title;opt_title_ROM_PrisonnersSlavery;MsgString;opt_desc_ROM_PrisonnersSlavery;ToolString;opt_hint_ROM_PrisonnersSlavery;SubType;ROM_PrisonnersSlavery;SParam1;ROM
001063 
001064 EndEvent
001065 
001066 SelectFaction = $ROM
001067 StartEvent = evt_nam_ROM_PrisonnersSlavery_OFF|999|0|NULL|NULL|NULL|NULL
001068 
001069 Conditions
001070 MinDate = -029/01/01
001071 EvalPrisoners = XXX;<;5
001072 ActorEnabled = $gmaOptionGov;ROM_PrisonnersSlavery
001073 
001074 Actions
001075 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;ROM_PrisonnersSlavery;SParam1;ROM
001076 
001077 EndEvent
001078 
001079 SelectFaction = $ROM
001080 StartEvent = evt_nam_ROM_PrisonnersSlavery_AIActivate|999|0|NULL|NULL|NULL|NULL
001081 
001082 Conditions
001083 MinDate = -029/01/01
001084 MaxDate = -020/02/01
001085 
001086 CheckAILevel = 1
001087 EvalPrisoners = XXX;>=;5
001088 ActorEnabled = $gmaOptionGov;ROM_PrisonnersSlavery
001089 Probability = 33
001090 
001091 Actions
001092 ChangeOption = $gmaOptionGov;ROM_PrisonnersSlavery;1
001093 
001094 EndEvent
001095 
001096 SelectFaction = $ROM
001097 SelectRegion = $Roma
001098 StartEvent = evt_nam_ROM_PrisonnersSlavery|999|0|NULL|NULL|$Roma|NULL
001099 
001100 Conditions
001101 MinDate = -029/01/01
001102 MaxDate = -020/02/01
001103 CheckOption = $gmaOptionGov;ROM_PrisonnersSlavery;=;1
001104 EvalPrisoners = XXX;>=;5
001105 
001106 Actions
001107 ChgPrisoners = XXX;-5
001108 ChangeMoneyPool = 200
001109 
001110 SelectFaction = $CMN
001111 GenTextMsg  = opt_notify_CMN_PrisonnersSlaveryROM;1;NULL;NULL;NULL
001112 
001113 SelectFaction = $ROM
001114 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;ROM_PrisonnersSlavery;SParam1;ROM
001115 
001116 EndEvent
001117 
001118 SelectFaction = $ROM
001119 StartEvent = evt_nam_ROM_PrisonnersSlavery_Regen|999|0|NULL|NULL|NULL|NULL
001120 
001121 Conditions
001122 MinDate = -029/01/01
001123 MaxDate = -020/02/01
001124 Probability = 33
001125 EvalPrisoners = XXX;>=;5
001126 ActorDisabled = $gmaOptionGov;ROM_PrisonnersSlavery
001127 
001128 Actions
001129 GenTextMsg  = opt_notify_ROM_PrisonnersSlavery_Regen;1;NULL;NULL;NULL
001130 ChangeActorPool = $gmaOptionGov;MaxUse;1;ResetFreq;0;ImageID;Event-Img_Tribute01.png;Title;opt_title_ROM_PrisonnersSlavery;MsgString;opt_desc_ROM_PrisonnersSlavery;ToolString;opt_hint_ROM_PrisonnersSlavery;SubType;ROM_PrisonnersSlavery;SParam1;ROM
001131 
001132 EndEvent
001133 NULL = NULL
001134 
001135 SelectFaction = $ROM
001136 StartEvent = evt_nam_ROM_More_Money_AIActivate|999|0|NULL|NULL|NULL|NULL
001137 
001138 Conditions
001139 MinDate = -029/01/01
001140 
001141 CheckAILevel = 1
001142 EvalEngagementPts = >=;10
001143 EvalMoney = <=;150
001144 ActorEnabled = $gmaOptionGov;ROM_More_Money
001145 Probability = 75
001146 
001147 Actions
001148 ChangeOption = $gmaOptionGov;ROM_More_Money;1
001149 
001150 EndEvent
001151 
001152 SelectFaction = $ROM
001153 StartEvent = evt_nam_ROM_More_Money_Check|999|0|NULL|NULL|NULL|NULL
001154 
001155 Conditions
001156 CheckOption = $gmaOptionGov;ROM_More_Money;=;1
001157 EvalEngagementPts = >=;5
001158 EvalMoney = <=;150
001159 
001160 Actions
001161 ChgFacEngagementPts = -5
001162 ChangeMoneyPool = 200
001163 ChangeFacMorale = -2
001164 ChgVPCount = -25
001165 ChangePriceInc = 1
001166 
001167 SelectFaction = $CMN
001168 GenTextMsg  = opt_notify_CMN_More_MoneyROM;1;NULL;NULL;NULL
001169 
001170 SelectFaction = $ROM
001171 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;ROM_More_Money;SParam1;ROM
001172 
001173 EndEvent
001174 
001175 SelectFaction = $ROM
001176 StartEvent = evt_nam_ROM_More_Money_Regen|999|0|NULL|NULL|NULL|NULL
001177 
001178 Conditions
001179 MinDate = -029/01/01
001180 TurnIndex = 0;7
001181 ActorDisabled = $gmaOptionGov;ROM_More_Money
001182 EvalEngagementPts = >=;5
001183 EvalMoney = <=;150
001184 
001185 Actions
001186 GenTextMsg  = opt_notify_ROM_More_Money_Regen;1;NULL;NULL;NULL
001187 ChangeActorPool = $gmaOptionGov;MaxUse;1;ResetFreq;0;ImageID;Event-Img_Treasury01.png;Title;opt_title_ROM_More_Money;MsgString;opt_desc_ROM_More_Money;ToolString;opt_hint_ROM_More_Money;SubType;ROM_More_Money;SParam1;ROM
001188 
001189 EndEvent
001190 NULL = NULL
001191 
001192 SelectFaction = $CAN
001193 
001194 SelectFaction = $CAN
001195 StartEvent = evt_nam_CAN_PrisonnersSuicide_ON|1|0|NULL|NULL|NULL|NULL
001196 
001197 Conditions
001198 MinDate = -020/01/01
001199 
001200 SelectFaction = $ROM
001201 EvalPrisoners = XXX;>=;1
001202 
001203 Actions
001204 
001205 SelectFaction = $CAN
001206 GenTextMsg  = opt_notify_NewGovOption;1;NULL;NULL;NULL
001207 SetActorPool = $gmaOptionGov;MaxUse;1;ImageID;Event-Img_Illness01.png;EP;5;Title;opt_title_CAN_PrisonnersSuicide;MsgString;opt_desc_CAN_PrisonnersSuicide;ToolString;opt_hint_CAN_PrisonnersSuicide;SubType;CAN_PrisonnersSuicide;
001208 
001209 EndEvent
001210 
001211 SelectFaction = $CAN
001212 StartEvent = evt_nam_CAN_PrisonnersSuicide_OFF|999|0|NULL|NULL|NULL|NULL
001213 
001214 Conditions
001215 MinDate = -020/01/01
001216 
001217 SelectFaction = $ROM
001218 EvalPrisoners = XXX;<;1
001219 ActorEnabled = $gmaOptionGov;CAN_PrisonnersSuicide
001220 
001221 Actions
001222 
001223 SelectFaction = $CAN
001224 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;CAN_PrisonnersSuicide;SParam1;CAN
001225 
001226 EndEvent
001227 
001228 SelectFaction = $CAN
001229 StartEvent = evt_nam_CAN_PrisonnersSuicide_AIActivate|999|0|NULL|NULL|NULL|NULL
001230 
001231 Conditions
001232 MinDate = -020/01/01
001233 
001234 CheckAILevel = 1
001235 
001236 SelectFaction = $ROM
001237 EvalPrisoners = XXX;>=;1
001238 
001239 SelectFaction = $CAN
001240 ActorEnabled = $gmaOptionGov;CAN_PrisonnersSuicide
001241 CanPayOption = $gmaOptionGov;CAN_PrisonnersSuicide
001242 Probability = 33
001243 
001244 Actions
001245 ChangeOption = $gmaOptionGov;CAN_PrisonnersSuicide;1
001246 
001247 EndEvent
001248 
001249 SelectFaction = $CAN
001250 StartEvent = evt_nam_CAN_PrisonnersSuicide|999|0|NULL|NULL|NULL|NULL
001251 
001252 Conditions
001253 MinDate = -020/01/01
001254 CheckOption = $gmaOptionGov;CAN_PrisonnersSuicide;=;1
001255 
001256 SelectFaction = $ROM
001257 EvalPrisoners = XXX;>=;0
001258 
001259 SelectFaction = $CAN
001260 CanPayOption = $gmaOptionGov;CAN_PrisonnersSuicide
001261 
001262 Actions
001263 PayOption = $gmaOptionGov;CAN_PrisonnersSuicide
001264 
001265 SelectFaction = $ROM
001266 ChgPrisoners = XXX;-1
001267 
001268 SelectFaction = $CMN
001269 GenTextMsg  = opt_notify_CMN_PrisonnersSuicideCAN;1;NULL;NULL;NULL
001270 
001271 SelectFaction = $CAN
001272 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;CAN_PrisonnersSuicide;SParam1;CAN
001273 
001274 EndEvent
001275 
001276 SelectFaction = $CAN
001277 StartEvent = evt_nam_CAN_PrisonnersSuicide_Regen|999|0|NULL|NULL|NULL|NULL
001278 
001279 Conditions
001280 MinDate = -020/01/01
001281 Probability = 75
001282 
001283 SelectFaction = $ROM
001284 EvalPrisoners = XXX;>=;1
001285 ActorDisabled = $gmaOptionGov;CAN_PrisonnersSuicide
001286 
001287 Actions
001288 
001289 SelectFaction = $CAN
001290 GenTextMsg  = opt_notify_CAN_PrisonnersSuicide_Regen;1;NULL;NULL;NULL
001291 SetActorPool = $gmaOptionGov;MaxUse;1;ImageID;Event-Img_Illness01.png;EP;5;Title;opt_title_CAN_PrisonnersSuicide;MsgString;opt_desc_CAN_PrisonnersSuicide;ToolString;opt_hint_CAN_PrisonnersSuicide;SubType;CAN_PrisonnersSuicide;
001292 
001293 EndEvent
001294 NULL = NULL
001295 
001296 SelectFaction = $CAN
001297 StartEvent = evt_nam_CAN_PraiseTheGods_ON|1|0|NULL|NULL|NULL|NULL
001298 
001299 Conditions
001300 MinDate = -029/01/01
001301 EvalMorale = <=;95
001302 
001303 Actions
001304 GenTextMsg  = opt_notify_NewGovOption;1;NULL;NULL;NULL
001305 SetActorPool = $gmaOptionGov;MaxUse;1;ImageID;Event-Img_Empire04.png;EP;5;Title;opt_title_CAN_PraiseTheGods;MsgString;opt_desc_CAN_PraiseTheGods;ToolString;opt_hint_CAN_PraiseTheGods;SubType;CAN_PraiseTheGods;
001306 
001307 EndEvent
001308 
001309 SelectFaction = $CAN
001310 StartEvent = evt_nam_CAN_PraiseTheGods_OFF|999|0|NULL|NULL|NULL|NULL
001311 
001312 Conditions
001313 MinDate = -029/01/01
001314 
001315 SelectFaction = $ROM
001316 EvalMorale = >=;100
001317 ActorEnabled = $gmaOptionGov;CAN_PraiseTheGods
001318 
001319 Actions
001320 
001321 SelectFaction = $CAN
001322 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;CAN_PraiseTheGods;SParam1;CAN
001323 
001324 EndEvent
001325 
001326 SelectFaction = $CAN
001327 StartEvent = evt_nam_CAN_PraiseTheGods_AIActivate|999|0|NULL|NULL|NULL|NULL
001328 
001329 Conditions
001330 MinDate = -029/01/01
001331 
001332 CheckAILevel = 1
001333 
001334 SelectFaction = $ROM
001335 EvalMorale = <=;95
001336 
001337 SelectFaction = $CAN
001338 ActorEnabled = $gmaOptionGov;CAN_PraiseTheGods
001339 CanPayOption = $gmaOptionGov;CAN_PraiseTheGods
001340 Probability = 33
001341 
001342 Actions
001343 ChangeOption = $gmaOptionGov;CAN_PraiseTheGods;1
001344 
001345 EndEvent
001346 
001347 SelectFaction = $CAN
001348 StartEvent = evt_nam_CAN_PraiseTheGods|999|0|NULL|NULL|NULL|NULL
001349 
001350 Conditions
001351 MinDate = -029/01/01
001352 CheckOption = $gmaOptionGov;CAN_PraiseTheGods;=;1
001353 
001354 SelectFaction = $ROM
001355 EvalMorale = <=;95
001356 
001357 SelectFaction = $CAN
001358 CanPayOption = $gmaOptionGov;CAN_PraiseTheGods
001359 
001360 Actions
001361 PayOption = $gmaOptionGov;CAN_PraiseTheGods
001362 ChangeFacMorale = 3
001363 
001364 SelectFaction = $CMN
001365 GenTextMsg  = opt_notify_CMN_PraiseTheGodsCAN;1;NULL;NULL;NULL
001366 
001367 SelectFaction = $CAN
001368 ChangeActorPool = $gmaOptionGov;MaxUse;0;ResetFreq;0;SubType;CAN_PraiseTheGods;SParam1;CAN
001369 
001370 EndEvent
001371 
001372 SelectFaction = $CAN
001373 StartEvent = evt_nam_CAN_PraiseTheGods_Regen|999|0|NULL|NULL|NULL|NULL
001374 
001375 Conditions
001376 MinDate = -029/01/01
001377 Probability = 75
001378 
001379 SelectFaction = $ROM
001380 EvalMorale = <=;95
001381 ActorDisabled = $gmaOptionGov;CAN_PraiseTheGods
001382 
001383 Actions
001384 
001385 SelectFaction = $CAN
001386 GenTextMsg  = opt_notify_CAN_PraiseTheGods_Regen;1;NULL;NULL;NULL
001387 SetActorPool = $gmaOptionGov;MaxUse;1;ImageID;Event-Img_Empire04.png;EP;5;Title;opt_title_CAN_PraiseTheGods;MsgString;opt_desc_CAN_PraiseTheGods;ToolString;opt_hint_CAN_PraiseTheGods;SubType;CAN_PraiseTheGods;
001388 
001389 EndEvent
001390 
001391 NULL = NULL
001392 NULL = NULL
001393 
001394 SelectFaction = $CAN
001395 
001396 SelectFaction = $CAN
001397 StartEvent = evt_nam_CAN_PushGallaecianRevolt_On|1|0|NULL|NULL|NULL|NULL
001398 
001399 Conditions
001400 MinDate = -028/12/01
001401 
001402 Actions
001403 SetActorPool = $gmaOptionDip;MaxUse;1;ImageID;Event-Img_Peace01.png;EP;10;Title;opt_title_CAN_PushGallaecianRevolt;MsgString;opt_desc_CAN_PushGallaecianRevolt;ToolString;opt_hint_CAN_PushGallaecianRevolt;SubType;CAN_PushGallaecianRevolt;
001404 GenTextMsg  = opt_notify_NewDipOption;1;NULL;NULL;NULL
001405 
001406 EndEvent
001407 
001408 SelectFaction = $CAN
001409 StartEvent = evt_nam_CAN_PushGallaecianRevolt_AIActivate|999|0|NULL|NULL|NULL|NULL
001410 
001411 Conditions
001412 MinDate = -028/12/01
001413 
001414 CheckAILevel = 1
001415 ActorEnabled = $gmaOptionDip;CAN_PushGallaecianRevolt
001416 CanPayOption = $gmaOptionDip;CAN_PushGallaecianRevolt
001417 Probability = 66
001418 
001419 Actions
001420 ChangeOption = $gmaOptionDip;CAN_PushGallaecianRevolt;1
001421 
001422 EndEvent
001423 
001424 SelectFaction = $CAN
001425 SelectRegion = $Brigantium
001426 StartEvent = evt_nam_CAN_PushGallaecianRevolt_Check|999|0|NULL|NULL|$Brigantium|NULL
001427 
001428 Conditions
001429 CheckOption = $gmaOptionDip;CAN_PushGallaecianRevolt;=;1
001430 CanPayOption = $gmaOptionDip;CAN_PushGallaecianRevolt
001431 
001432 Actions
001433 PayOption = $gmaOptionDip;CAN_PushGallaecianRevolt
001434 
001435 SelectFaction = $ROM
001436 ChangeLoyaltyFac = $Area_Gallaecia;-80
001437 
001438 SelectFaction = $CAN
001439 ChangeLoyaltyFac = $Area_Gallaecia;80
001440 SelectRegion = $Brigantium
001441 SetPillage = 1
001442 
001443 SelectRegion = $Spacorum
001444 ChangeRgnOwner = ROM
001445 
001446 SelectRegion = $Aseconia
001447 ChangeRgnOwner = ROM
001448 
001449 SelectRegion = $Brigantium
001450 ChangeRgnOwner = ROM
001451 
001452 SelectRegion = $Lucus
001453 ChangeRgnOwner = ROM
001454 
001455 SelectFaction = $ROM
001456 SelectSubUnits = Region $Brigantium;FactionTags ROM CEL;Models $mdl_ROM_Def0 $mdl_ROM_UrbMil0 $mdl_CEL_Mil
001457 AlterCuSubUnit = ApplytoList;Kill
001458 SelectSubUnits = Region $Brigantium;FactionTags ROM
001459 AlterCuSubUnit = ApplytoList;Move $Bracara
001460 
001461 SelectFaction = $CAN
001462 SelectRegion = $Brigantium
001463 RemoveStructure = ByKind $StuDepot;ALL;SINGLEFAC
001464 SelectRegion = $Brigantium
001465 
001466 SelectRegion = $Brigantium
001467 
001468 CreateStruc
001469 SetType = $Depot
001470 SetLevel = 2
001471 SetName = Brigantium Receptaculum
001472 Apply
001473 
001474 SelectFaction = $CAN
001475 SelectRegion = $Brigantium
001476 CreateGroup
001477 Posture = $Defensive
001478 SetKind = $Land
001479 Entranch = 8
001480 InCS = 0
001481 FixType = 0
001482 SetName = Gallaecian rebellio
001483 Apply
001484 CreateUnit
001485 SetType = $uni_GLL_Artabros1
001486 SetName = Artabros
001487 Apply
001488 CreateUnit
001489 SetType = $uni_GLL_Tribal0
001490 SetName = Gallaecia Trib.
001491 Apply
001492 CreateUnit
001493 SetType = $uni_GLL_HvyInf0
001494 SetName = Gl. Bellatores I
001495 Apply
001496 CreateUnit
001497 SetType = $uni_GLL_Inf0
001498 SetLevel = 1
001499 SetName = Gl. Pedites I
001500 Apply
001501 CreateUnit
001502 SetType = $uni_GLL_Mis0
001503 SetLevel = 1
001504 SetName = Gl. Sagitarii I
001505 Apply
001506 
001507 SelectFaction = $CAN
001508 SelectRegion = $Brigantium
001509 CreateGroup
001510 Posture = $Defensive
001511 SetKind = $Land
001512 Entranch = 8
001513 InCS = 1
001514 FixType = 999
001515 SetName = Brigantium praesidium
001516 Apply
001517 CreateUnit
001518 SetType = $uni_GLL_Tribal0
001519 SetName = Brigantium Militiae
001520 Apply
001521 
001522 SelectFaction = $CMN
001523 GenTextMsg  = opt_notify_CMN_PushGallaecianRevoltCAN;1;NULL;NULL;NULL
001524 
001525 SelectFaction = $CAN
001526 ChangeActorPool = $gmaOptionDip;MaxUse;0;ResetFreq;0;SubType;CAN_PushGallaecianRevolt;SParam1;CAN
001527 SetEvtOccurs = evt_nam_ROM_GallaeciaSubmit27;MaxOccurs;1
001528 
001529 EndEvent
001530 
001531 
001532 NULL = NULL
001533 
001534 SelectFaction = $ROM
001535 
001536 SelectFaction = $ROM
001537 StartEvent = evt_nam_Winter_ROM|999|0|NULL|NULL|NULL|NULL
001538 
001539 Conditions
001540 
001541 CheckAILevel = 1
001542 TurnIndex = 10
001543 
001544 Actions
001545 AI.SetParams = aiCLR_WinterQuarters 1
001546 AI.ChgAggro  = $Theater_Aegyptus;-75;$Theater_Africa;-75;$Theater_Oriens;-85;$Theater_Mesopotamia;-85;
001547 AI.ChgAggro  = $Theater_Britannia;-95;$Theater_Hispania;-85;$Theater_Gallia;-95;$Theater_Italia;-75;$Theater_Germania;-95;$Theater_Illyria;-95;$Theater_Moesia_Pannonia;-95;$Theater_Dacia;-95;$Theater_Macedonia_Graecia;-75;$Theater_Thracia;-85;$Theater_Asia_Minor;-75;$Theater_Persia;-95;
001548 AI.ChgAggro  = $Theater_Alpes;-99;$Theater_Caucasus;-95;$Theater_Sarmatia;-99;$Theater_Lugia;-99;$Theater_Scandinavia;-99;$Theater_Scythia;-99;$Theater_Terra_Incognita;-100;
001549 AI.ChgAggro  = $Theater_Cold_Seas;-95;$Theater_Warm_Seas;-95;
001550 
001551 EndEvent
001552 
001553 SelectFaction = $ROM
001554 StartEvent = evt_nam_Spring_ROM|999|0|NULL|NULL|NULL|NULL
001555 
001556 Conditions
001557 
001558 CheckAILevel = 1
001559 EvalEvent = evt_nam_Winter_ROM;>=;1
001560 TurnIndex = 3
001561 
001562 Actions
001563 AI.ChgAggro  = $Theater_Aegyptus;75;$Theater_Africa;75;$Theater_Oriens;85;$Theater_Mesopotamia;85;
001564 AI.ChgAggro  = $Theater_Britannia;95;$Theater_Hispania;85;$Theater_Gallia;95;$Theater_Italia;75;$Theater_Germania;95;$Theater_Illyria;95;$Theater_Moesia_Pannonia;95;$Theater_Dacia;95;$Theater_Macedonia_Graecia;75;$Theater_Thracia;85;$Theater_Asia_Minor;75;$Theater_Persia;95;
001565 AI.ChgAggro  = $Theater_Alpes;99;$Theater_Caucasus;95;$Theater_Sarmatia;99;$Theater_Lugia;99;$Theater_Scandinavia;99;$Theater_Scythia;99;$Theater_Terra_Incognita;100;
001566 AI.ChgAggro  = $Theater_Cold_Seas;95;$Theater_Warm_Seas;95;
001567 
001568 EndEvent
001569 NULL = NULL
001570 
001571 SelectFaction = $CAN
001572 
001573 SelectFaction = $CAN
001574 StartEvent = evt_nam_Winter_CAN|999|0|NULL|NULL|NULL|NULL
001575 
001576 Conditions
001577 
001578 CheckAILevel = 1
001579 TurnIndex = 10
001580 
001581 Actions
001582 AI.SetParams = aiCLR_WinterQuarters 1
001583 AI.ChgAggro  = $Theater_Aegyptus;-75;$Theater_Africa;-75;$Theater_Oriens;-85;$Theater_Mesopotamia;-85;
001584 AI.ChgAggro  = $Theater_Britannia;-95;$Theater_Hispania;-85;$Theater_Gallia;-95;$Theater_Italia;-75;$Theater_Germania;-95;$Theater_Illyria;-95;$Theater_Moesia_Pannonia;-95;$Theater_Dacia;-95;$Theater_Macedonia_Graecia;-75;$Theater_Thracia;-85;$Theater_Asia_Minor;-75;$Theater_Persia;-95;
001585 AI.ChgAggro  = $Theater_Alpes;-99;$Theater_Caucasus;-95;$Theater_Sarmatia;-99;$Theater_Lugia;-99;$Theater_Scandinavia;-99;$Theater_Scythia;-99;$Theater_Terra_Incognita;-100;
001586 AI.ChgAggro  = $Theater_Cold_Seas;-95;$Theater_Warm_Seas;-95;
001587 
001588 EndEvent
001589 
001590 SelectFaction = $CAN
001591 StartEvent = evt_nam_Spring_CAN|999|0|NULL|NULL|NULL|NULL
001592 
001593 Conditions
001594 
001595 CheckAILevel = 1
001596 EvalEvent = evt_nam_Winter_CAN;>=;1
001597 TurnIndex = 3
001598 
001599 Actions
001600 AI.ChgAggro  = $Theater_Aegyptus;75;$Theater_Africa;75;$Theater_Oriens;85;$Theater_Mesopotamia;85;
001601 AI.ChgAggro  = $Theater_Britannia;95;$Theater_Hispania;85;$Theater_Gallia;95;$Theater_Italia;75;$Theater_Germania;95;$Theater_Illyria;95;$Theater_Moesia_Pannonia;95;$Theater_Dacia;95;$Theater_Macedonia_Graecia;75;$Theater_Thracia;85;$Theater_Asia_Minor;75;$Theater_Persia;95;
001602 AI.ChgAggro  = $Theater_Alpes;99;$Theater_Caucasus;95;$Theater_Sarmatia;99;$Theater_Lugia;99;$Theater_Scandinavia;99;$Theater_Scythia;99;$Theater_Terra_Incognita;100;
001603 AI.ChgAggro  = $Theater_Cold_Seas;95;$Theater_Warm_Seas;95;
001604 
001605 EndEvent
001606 NULL = NULL
001607 
001608 SelectFaction = $SLV
001609 
001610 SelectFaction = $SLV
001611 StartEvent = evt_nam_Winter_SLV|999|0|NULL|NULL|NULL|NULL
001612 
001613 Conditions
001614 
001615 CheckAILevel = 1
001616 TurnIndex = 10
001617 
001618 Actions
001619 AI.SetParams = aiCLR_WinterQuarters 1
001620 AI.ChgAggro  = $Theater_Aegyptus;-75;$Theater_Africa;-75;$Theater_Oriens;-85;$Theater_Mesopotamia;-85;
001621 AI.ChgAggro  = $Theater_Britannia;-95;$Theater_Hispania;-85;$Theater_Gallia;-95;$Theater_Italia;-75;$Theater_Germania;-95;$Theater_Illyria;-95;$Theater_Moesia_Pannonia;-95;$Theater_Dacia;-95;$Theater_Macedonia_Graecia;-75;$Theater_Thracia;-85;$Theater_Asia_Minor;-75;$Theater_Persia;-95;
001622 AI.ChgAggro  = $Theater_Alpes;-99;$Theater_Caucasus;-95;$Theater_Sarmatia;-99;$Theater_Lugia;-99;$Theater_Scandinavia;-99;$Theater_Scythia;-99;$Theater_Terra_Incognita;-100;
001623 AI.ChgAggro  = $Theater_Cold_Seas;-95;$Theater_Warm_Seas;-95;
001624 
001625 EndEvent
001626 
001627 SelectFaction = $SLV
001628 StartEvent = evt_nam_Spring_SLV|999|0|NULL|NULL|NULL|NULL
001629 
001630 Conditions
001631 
001632 CheckAILevel = 1
001633 EvalEvent = evt_nam_Winter_SLV;>=;1
001634 TurnIndex = 3
001635 
001636 Actions
001637 AI.ChgAggro  = $Theater_Aegyptus;75;$Theater_Africa;75;$Theater_Oriens;85;$Theater_Mesopotamia;85;
001638 AI.ChgAggro  = $Theater_Britannia;95;$Theater_Hispania;85;$Theater_Gallia;95;$Theater_Italia;75;$Theater_Germania;95;$Theater_Illyria;95;$Theater_Moesia_Pannonia;95;$Theater_Dacia;95;$Theater_Macedonia_Graecia;75;$Theater_Thracia;85;$Theater_Asia_Minor;75;$Theater_Persia;95;
001639 AI.ChgAggro  = $Theater_Alpes;99;$Theater_Caucasus;95;$Theater_Sarmatia;99;$Theater_Lugia;99;$Theater_Scandinavia;99;$Theater_Scythia;99;$Theater_Terra_Incognita;100;
001640 AI.ChgAggro  = $Theater_Cold_Seas;95;$Theater_Warm_Seas;95;
001641 
001642 EndEvent
001643 NULL = NULL
001644 
001645 SelectFaction = $PIR
001646 
001647 SelectFaction = $PIR
001648 StartEvent = evt_nam_Winter_PIR|999|0|NULL|NULL|NULL|NULL
001649 
001650 Conditions
001651 
001652 CheckAILevel = 1
001653 TurnIndex = 10
001654 
001655 Actions
001656 AI.SetParams = aiCLR_WinterQuarters 1
001657 AI.ChgAggro  = $Theater_Aegyptus;-75;$Theater_Africa;-75;$Theater_Oriens;-85;$Theater_Mesopotamia;-85;
001658 AI.ChgAggro  = $Theater_Britannia;-95;$Theater_Hispania;-85;$Theater_Gallia;-95;$Theater_Italia;-75;$Theater_Germania;-95;$Theater_Illyria;-95;$Theater_Moesia_Pannonia;-95;$Theater_Dacia;-95;$Theater_Macedonia_Graecia;-75;$Theater_Thracia;-85;$Theater_Asia_Minor;-75;$Theater_Persia;-95;
001659 AI.ChgAggro  = $Theater_Alpes;-99;$Theater_Caucasus;-95;$Theater_Sarmatia;-99;$Theater_Lugia;-99;$Theater_Scandinavia;-99;$Theater_Scythia;-99;$Theater_Terra_Incognita;-100;
001660 AI.ChgAggro  = $Theater_Cold_Seas;-95;$Theater_Warm_Seas;-95;
001661 
001662 EndEvent
001663 
001664 SelectFaction = $PIR
001665 StartEvent = evt_nam_Spring_PIR|999|0|NULL|NULL|NULL|NULL
001666 
001667 Conditions
001668 
001669 CheckAILevel = 1
001670 EvalEvent = evt_nam_Winter_PIR;>=;1
001671 TurnIndex = 3
001672 
001673 Actions
001674 AI.ChgAggro  = $Theater_Aegyptus;75;$Theater_Africa;75;$Theater_Oriens;85;$Theater_Mesopotamia;85;
001675 AI.ChgAggro  = $Theater_Britannia;95;$Theater_Hispania;85;$Theater_Gallia;95;$Theater_Italia;75;$Theater_Germania;95;$Theater_Illyria;95;$Theater_Moesia_Pannonia;95;$Theater_Dacia;95;$Theater_Macedonia_Graecia;75;$Theater_Thracia;85;$Theater_Asia_Minor;75;$Theater_Persia;95;
001676 AI.ChgAggro  = $Theater_Alpes;99;$Theater_Caucasus;95;$Theater_Sarmatia;99;$Theater_Lugia;99;$Theater_Scandinavia;99;$Theater_Scythia;99;$Theater_Terra_Incognita;100;
001677 AI.ChgAggro  = $Theater_Cold_Seas;95;$Theater_Warm_Seas;95;
001678 
001679 EndEvent
001680 NULL = NULL
001681 
001682 SelectFaction = $ROM
001683 
001684 SelectFaction = $ROM
001685 StartEvent = evt_nam_Winter_BAR|999|0|NULL|NULL|NULL|NULL
001686 
001687 Conditions
001688 
001689 SelectFaction = $BAR
001690 
001691 CheckAILevel = 1
001692 TurnIndex = 10
001693 
001694 Actions
001695 AI.SetParams = aiCLR_WinterQuarters 1
001696 AI.ChgAggro  = $Theater_Aegyptus;-75;$Theater_Africa;-75;$Theater_Oriens;-85;$Theater_Mesopotamia;-85;
001697 AI.ChgAggro  = $Theater_Britannia;-95;$Theater_Hispania;-85;$Theater_Gallia;-95;$Theater_Italia;-75;$Theater_Germania;-95;$Theater_Illyria;-95;$Theater_Moesia_Pannonia;-95;$Theater_Dacia;-95;$Theater_Macedonia_Graecia;-75;$Theater_Thracia;-85;$Theater_Asia_Minor;-75;$Theater_Persia;-95;
001698 AI.ChgAggro  = $Theater_Alpes;-99;$Theater_Caucasus;-95;$Theater_Sarmatia;-99;$Theater_Lugia;-99;$Theater_Scandinavia;-99;$Theater_Scythia;-99;$Theater_Terra_Incognita;-100;
001699 AI.ChgAggro  = $Theater_Cold_Seas;-95;$Theater_Warm_Seas;-95;
001700 
001701 EndEvent
001702 
001703 SelectFaction = $ROM
001704 
001705 SelectFaction = $ROM
001706 StartEvent = evt_nam_Spring_BAR|999|0|NULL|NULL|NULL|NULL
001707 
001708 Conditions
001709 
001710 SelectFaction = $BAR
001711 
001712 CheckAILevel = 1
001713 EvalEvent = evt_nam_Winter_BAR;>=;1
001714 TurnIndex = 3
001715 
001716 Actions
001717 AI.ChgAggro  = $Theater_Aegyptus;75;$Theater_Africa;75;$Theater_Oriens;85;$Theater_Mesopotamia;85;
001718 AI.ChgAggro  = $Theater_Britannia;95;$Theater_Hispania;85;$Theater_Gallia;95;$Theater_Italia;75;$Theater_Germania;95;$Theater_Illyria;95;$Theater_Moesia_Pannonia;95;$Theater_Dacia;95;$Theater_Macedonia_Graecia;75;$Theater_Thracia;85;$Theater_Asia_Minor;75;$Theater_Persia;95;
001719 AI.ChgAggro  = $Theater_Alpes;99;$Theater_Caucasus;95;$Theater_Sarmatia;99;$Theater_Lugia;99;$Theater_Scandinavia;99;$Theater_Scythia;99;$Theater_Terra_Incognita;100;
001720 AI.ChgAggro  = $Theater_Cold_Seas;95;$Theater_Warm_Seas;95;
001721 
001722 EndEvent
001723 
001724 NULL = NULL
001725 NULL = NULL
001726 
001727 SelectFaction = $CAN
001728 
001729 SelectFaction = $CAN
001730 StartEvent = evt_nam_CAN_TheaterPrev|1|0|NULL|NULL|NULL|NULL
001731 
001732 Conditions
001733 
001734 CheckAILevel = 1
001735 
001736 Actions
001737 AI.SetTheaPrev = $Theater_Hispania;500
001738 AI.SetTheaPrev = $Theater_Gallia;20
001739 
001740 EndEvent
001741 NULL = NULL
001742 
001743 SelectFaction = $CAN
001744 StartEvent = evt_nam_CAN_TheaterAggro|1|0|NULL|NULL|NULL|NULL
001745 
001746 Conditions
001747 
001748 CheckAILevel = 1
001749 
001750 Actions
001751 AI.SetAggro  = $Theater_Hispania;50
001752 
001753 EndEvent
001754 NULL = NULL
001755 
001756 SelectFaction = $CAN
001757 StartEvent = evt_nam_CAN_AreaInterestGallaecia_ON|1|0|NULL|NULL|NULL|NULL
001758 
001759 Conditions
001760 
001761 CheckAILevel = 1
001762 
001763 Actions
001764 AI.SetAreaLocalInterest = $Area_Gallaecia;1000
001765 
001766 EndEvent
001767 
001768 SelectFaction = $CAN
001769 StartEvent = evt_nam_CAN_AreaInterestTarraconensis_ON|1|0|NULL|NULL|NULL|NULL
001770 
001771 Conditions
001772 
001773 CheckAILevel = 1
001774 
001775 Actions
001776 AI.SetAreaLocalInterest = $Area_Tarraconensis;200
001777 
001778 EndEvent
001779 
001780 SelectFaction = $CAN
001781 StartEvent = evt_nam_CAN_AreaInterestTarraconensis_OFF|1|0|NULL|NULL|NULL|NULL
001782 
001783 Conditions
001784 
001785 CheckAILevel = 1
001786 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
001787 
001788 Actions
001789 AI.SetAreaLocalInterest = $Area_Tarraconensis;20
001790 
001791 EndEvent
001792 NULL = NULL
001793 
001794 SelectFaction = $CAN
001795 SelectRegion = $Roma
001796 StartEvent = evt_nam_CAN_VaccaeiTarget_AI_ON|1|0|NULL|NULL|$Roma|NULL
001797 
001798 Conditions
001799 
001800 CheckAILevel = 1
001801 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;0
001802 
001803 EvalRgnOwned = $Segisama;NOT
001804 
001805 Actions
001806 AI.SetLocalInterest = $Segisama;1000;$Salmantica;200
001807 
001808 EndEvent
001809 
001810 SelectFaction = $CAN
001811 SelectRegion = $Roma
001812 StartEvent = evt_nam_CAN_VaccaeiTarget_AI_OFF|999|0|NULL|NULL|$Roma|NULL
001813 
001814 Conditions
001815 
001816 CheckAILevel = 1
001817 
001818 EvalRgnOwned = $Segisama
001819 
001820 Actions
001821 AI.SetLocalInterest = $Segisama;100;$Salmantica;100
001822 SetEvtOccurs = evt_nam_CAN_VaccaeiTarget_AI_ON;CuOccurs;0
001823 
001824 EndEvent
001825 
001826 SelectFaction = $CAN
001827 SelectRegion = $Roma
001828 StartEvent = evt_nam_CAN_AsturesTarget_AI_ON|1|0|NULL|NULL|$Roma|NULL
001829 
001830 Conditions
001831 
001832 CheckAILevel = 1
001833 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
001834 EvalEvent = evt_nam_ROM_AsturiaSubmit21;=;0
001835 
001836 EvalRgnOwned = $Portus Victoriae
001837 
001838 Actions
001839 AI.SetLocalInterest = $Legio;1000;$Asturica;500;$Bergidum;500
001840 
001841 EndEvent
001842 
001843 SelectFaction = $CAN
001844 SelectRegion = $Roma
001845 StartEvent = evt_nam_CAN_AsturesTarget_AI_OFF|999|0|NULL|NULL|$Roma|NULL
001846 
001847 Conditions
001848 
001849 CheckAILevel = 1
001850 
001851 EvalRgnOwned = $Portus Victoriae;NOT
001852 
001853 Actions
001854 AI.SetLocalInterest = $Legio;100;$Asturica;100;$Bergidum;100
001855 SetEvtOccurs = evt_nam_CAN_AsturesTarget_AI_ON;CuOccurs;0
001856 
001857 EndEvent
001858 
001859 SelectFaction = $CAN
001860 SelectRegion = $Roma
001861 StartEvent = evt_nam_CAN_CantabriTarget_AI_ON|1|0|NULL|NULL|$Roma|NULL
001862 
001863 Conditions
001864 
001865 CheckAILevel = 1
001866 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
001867 EvalEvent = evt_nam_ROM_AsturiaSubmit21;=;1
001868 
001869 EvalRgnOwned = $Portus Victoriae
001870 
001871 Actions
001872 AI.SetLocalInterest = $Portus Victoriae;1000;$Pisoraca;500;$Gigia;500
001873 
001874 EndEvent
001875 NULL = NULL
001876 NULL = NULL
001877 
001878 SelectFaction = $ROM
001879 
001880 SelectFaction = $ROM
001881 StartEvent = evt_nam_ROM_TheaterPrev|1|0|NULL|NULL|NULL|NULL
001882 
001883 Conditions
001884 
001885 CheckAILevel = 1
001886 
001887 Actions
001888 AI.SetTheaPrev = $Theater_Hispania;500
001889 AI.SetTheaPrev = $Theater_Gallia;20
001890 
001891 EndEvent
001892 NULL = NULL
001893 
001894 SelectFaction = $ROM
001895 StartEvent = evt_nam_ROM_TheaterAggro|1|0|NULL|NULL|NULL|NULL
001896 
001897 Conditions
001898 
001899 CheckAILevel = 1
001900 
001901 Actions
001902 AI.SetAggro  = $Theater_Hispania;500
001903 
001904 EndEvent
001905 NULL = NULL
001906 
001907 SelectFaction = $ROM
001908 StartEvent = evt_nam_ROM_AreaInterestGallaecia_ON|1|0|NULL|NULL|NULL|NULL
001909 
001910 Conditions
001911 
001912 CheckAILevel = 1
001913 
001914 Actions
001915 AI.SetAreaLocalInterest = $Area_Gallaecia;50
001916 
001917 EndEvent
001918 
001919 SelectFaction = $ROM
001920 StartEvent = evt_nam_ROM_AreaInterestTarraconensis_ON|1|0|NULL|NULL|NULL|NULL
001921 
001922 Conditions
001923 
001924 CheckAILevel = 1
001925 
001926 Actions
001927 AI.SetAreaLocalInterest = $Area_Tarraconensis;500
001928 
001929 EndEvent
001930 
001931 SelectFaction = $ROM
001932 StartEvent = evt_nam_ROM_AreaInterestTarraconensis_OFF|1|0|NULL|NULL|NULL|NULL
001933 
001934 Conditions
001935 
001936 CheckAILevel = 1
001937 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
001938 
001939 Actions
001940 AI.SetAreaLocalInterest = $Area_Tarraconensis;100
001941 AI.SetAreaLocalInterest = $Area_Gallaecia;500
001942 
001943 EndEvent
001944 
001945 SelectFaction = $ROM
001946 StartEvent = evt_nam_ROM_AreaInterestAquitania_ON|1|0|NULL|NULL|NULL|NULL
001947 
001948 Conditions
001949 
001950 CheckAILevel = 1
001951 EvalEvent = evt_nam_ROM_AquitanianRevolt28;=;1
001952 
001953 Actions
001954 AI.SetTheaPrev = $Theater_Gallia;500
001955 AI.SetAreaLocalInterest = $Area_Aquitania;1000
001956 
001957 EndEvent
001958 
001959 SelectFaction = $ROM
001960 StartEvent = evt_nam_ROM_AreaInterestAquitania_OFF|1|0|NULL|NULL|NULL|NULL
001961 
001962 Conditions
001963 
001964 CheckAILevel = 1
001965 EvalEvent = evt_nam_ROM_AquitaniaSubmits28;=;1
001966 
001967 Actions
001968 AI.SetTheaPrev = $Theater_Gallia;50
001969 AI.SetAreaLocalInterest = $Area_Aquitania;100
001970 
001971 EndEvent
001972 NULL = NULL
001973 
001974 SelectFaction = $ROM
001975 SelectRegion = $Roma
001976 StartEvent = evt_nam_ROM_VaccaeiTarget_AI_ON|1|0|NULL|NULL|$Roma|NULL
001977 
001978 Conditions
001979 
001980 CheckAILevel = 1
001981 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;0
001982 
001983 EvalRgnOwned = $Segisama;NOT
001984 
001985 Actions
001986 AI.SetLocalInterest = $Segisama;1000;$Salmantica;200
001987 
001988 EndEvent
001989 
001990 SelectFaction = $ROM
001991 SelectRegion = $Roma
001992 StartEvent = evt_nam_ROM_VaccaeiTarget_AI_OFF|999|0|NULL|NULL|$Roma|NULL
001993 
001994 Conditions
001995 
001996 CheckAILevel = 1
001997 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
001998 
001999 Actions
002000 AI.SetLocalInterest = $Segisama;100;$Salmantica;100
002001 SetEvtOccurs = evt_nam_ROM_VaccaeiTarget_AI_ON;CuOccurs;0
002002 
002003 EndEvent
002004 
002005 SelectFaction = $ROM
002006 SelectRegion = $Roma
002007 StartEvent = evt_nam_ROM_AsturesTarget_AI_ON|1|0|NULL|NULL|$Roma|NULL
002008 
002009 Conditions
002010 
002011 CheckAILevel = 1
002012 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
002013 EvalEvent = evt_nam_ROM_AsturiaSubmit21;=;0
002014 
002015 EvalRgnOwned = $Portus Victoriae;NOT
002016 
002017 Actions
002018 AI.SetLocalInterest = $Legio;1000;$Asturica;500;$Bergidum;500
002019 
002020 EndEvent
002021 
002022 SelectFaction = $ROM
002023 SelectRegion = $Roma
002024 StartEvent = evt_nam_ROM_AsturesTarget_AI_OFF|999|0|NULL|NULL|$Roma|NULL
002025 
002026 Conditions
002027 
002028 CheckAILevel = 1
002029 EvalEvent = evt_nam_ROM_AsturiaSubmit21;=;1
002030 
002031 Actions
002032 AI.SetLocalInterest = $Legio;100;$Asturica;100;$Bergidum;100
002033 SetEvtOccurs = evt_nam_ROM_AsturesTarget_AI_ON;CuOccurs;0
002034 
002035 EndEvent
002036 
002037 SelectFaction = $ROM
002038 SelectRegion = $Roma
002039 StartEvent = evt_nam_ROM_CantabriTarget_AI_ON|1|0|NULL|NULL|$Roma|NULL
002040 
002041 Conditions
002042 
002043 CheckAILevel = 1
002044 EvalEvent = evt_nam_ROM_VaccaeiSubmit29;=;1
002045 EvalEvent = evt_nam_ROM_AsturiaSubmit21;=;1
002046 
002047 EvalRgnOwned = $Portus Victoriae;NOT
002048 
002049 Actions
002050 AI.SetLocalInterest = $Portus Victoriae;1000;$Pisoraca;500;$Gigia;500
002051 
002052 EndEvent
002053 
002054 
002055 SelectFaction = ROM
002056 SelectRegion = $Cesse
002057 
002058 SelectFaction = ROM
002059 SelectRegion = $Cesse
002060 
002061 StartEvent = evt_nam_ROM_LegionMutiny20|999|2|evt_txt_ROM_LegionMutiny20|Event-Img_CivilWar02|$Cesse|NULL
002062 
002063 Conditions
002064 MinDate = -020/03/01
002065 MaxDate = -019/12/31
002066 SelectSubUnits = Models $ldr_ROM_AgrippaM3
002067 EvalSubUnitCount = >=;1
002068 SelectFaction = ROM
002069 SelMostNumGroup = NoSelGroup
002070 GenMsg
002071 EvalRegionSel = NULL
002072 Probability = 15
002073 PickUnit = $Theater_Hispania;1;$Regular
002074 GenMsg
002075 EvalUnitSel = NULL
002076 
002077 Actions
002078 Replacement = ROM;$famLine;-1
002079 ChgGroupCoh = -50
002080 
002081 EndEvent
002082 
002083 SelectFaction = ROM
002084 SelectRegion = $Ilipa
002085 
002086 StartEvent = evt_nam_ROM_LuciusVolusiusSaturninus28|1|2|evt_txt_ROM_LuciusVolusiusSaturninus28|Event-Img_Leader01|$Ilipa|NULL
002087 
002088 Conditions
002089 MinDate = -028/03/01
002090 MaxDate = -019/12/31
002091 Probability = 100
002092 
002093 Actions
002094 
002095 SelectFaction = ROM
002096 SelectRegion = $Ilipa
002097 CreateGroup
002098 Posture = $Defensive
002099 SetKind = $Land
002100 Entranch = 0
002101 InCS = 0
002102 FixType = 0
002103 SetName = Lucius Volusius Saturninus
002104 Apply
002105 CreateUnit
002106 SetType = $uni_ROM_VolusiusLSC1
002107 SetName = Lucius Volusius Saturninus
002108 Apply
002109 
002110 EndEvent
002111 
002112 SelectFaction = ROM
002113 SelectRegion = $Gades
002114 
002115 StartEvent = evt_nam_ROM_DecimusLaeliusBalbus24|1|2|evt_txt_ROM_DecimusLaeliusBalbus24|Event-Img_Leader01|$Gades|NULL
002116 
002117 Conditions
002118 MinDate = -024/03/01
002119 MaxDate = -019/12/31
002120 Probability = 100
002121 
002122 Actions
002123 
002124 SelectFaction = ROM
002125 SelectRegion = $Gades
002126 CreateGroup
002127 Posture = $Defensive
002128 SetKind = $Land
002129 Entranch = 0
002130 InCS = 0
002131 FixType = 0
002132 SetName = Decimus Laelius Balbus
002133 Apply
002134 CreateUnit
002135 SetType = $uni_ROM_LaeliusDBC1
002136 SetName = Decimus Laelius Balbus
002137 Apply
002138 
002139 EndEvent
002140 
002141 SelectFaction = ROM
002142 SelectRegion = $Cesse
002143 
002144 StartEvent = evt_nam_ROM_GaiusAsiniusGallus20|1|2|evt_txt_ROM_GaiusAsiniusGallus20|Event-Img_Leader01|$Cesse|NULL
002145 
002146 Conditions
002147 MinDate = -020/03/01
002148 MaxDate = -019/12/31
002149 Probability = 100
002150 
002151 Actions
002152 
002153 SelectFaction = ROM
002154 SelectRegion = $Cesse
002155 CreateGroup
002156 Posture = $Defensive
002157 SetKind = $Land
002158 Entranch = 0
002159 InCS = 0
002160 FixType = 0
002161 SetName = Gaius Asinius Gallus
002162 Apply
002163 CreateUnit
002164 SetType = $uni_ROM_AsiniusGGC1
002165 SetName = Gaius Asinius Gallus
002166 Apply
002167 
002168 EndEvent
002169 
002170 SelectFaction = ROM
002171 SelectRegion = $Cesse
002172 
002173 StartEvent = evt_nam_ROM_AlbiusTibulus27|1|2|evt_txt_ROM_AlbiusTibulus27|Event-Img_Leader01|$Cesse|NULL
002174 
002175 Conditions
002176 
002177 SelectFaction = ROM
002178 SelUnqUnit = Albius Tibulus
002179 EvalRegionSel = NULL
002180 MinDate = -027/04/01
002181 MaxDate = -019/12/31
002182 Probability = 100
002183 
002184 Actions
002185 RemUnqUnit  = Albius Tibulus
002186 
002187 EndEvent
002188 
002189 SelectFaction = ROM
002190 SelectRegion = $Cesse
002191 
002192 StartEvent = evt_nam_ROM_TitusPubliusCarisius22|1|2|evt_txt_ROM_TitusPubliusCarisius22|Event-Img_Leader01|$Cesse|NULL
002193 
002194 Conditions
002195 
002196 SelectFaction = ROM
002197 SelUnqUnit = Titus Publius Carisius
002198 EvalRegionSel = NULL
002199 MinDate = -022/05/01
002200 MaxDate = -019/12/31
002201 Probability = 100
002202 
002203 Actions
002204 RemUnqUnit  = Titus Publius Carisius
002205 
002206 EndEvent
002207 
002208 SelectFaction = ROM
002209 SelectRegion = $Cesse
002210 
002211 StartEvent = evt_nam_ROM_GaiusFurnius21|1|2|evt_txt_ROM_GaiusFurnius21|Event-Img_Leader01|$Cesse|NULL
002212 
002213 Conditions
002214 
002215 SelectFaction = ROM
002216 SelUnqUnit = Gaius Furnius
002217 EvalRegionSel = NULL
002218 MinDate = -021/09/01
002219 MaxDate = -019/12/31
002220 Probability = 100
002221 
002222 Actions
002223 RemUnqUnit  = Gaius Furnius
002224 
002225 EndEvent
002226 
002227 SelectFaction = ROM
002228 
002229 StartEvent = evt_nam_ROM_CalvisiusSabinus28|1|2|evt_txt_ROM_CalvisiusSabinus28|Event-Img_Diplomacy02|NULL|NULL
002230 
002231 Conditions
002232 MinDate = -028/03/01
002233 MaxDate = -019/12/31
002234 
002235 SelectFaction = ROM
002236 SelUnqUnit = Titus Statilius Taurus
002237 SelectFaction = ROM
002238 SelMostNumGroup = NoSelGroup
002239 GenMsg
002240 EvalRegionSel = NULL
002241 Probability = 100
002242 
002243 Actions
002244 RemUnqUnit  = Titus Statilius Taurus
002245 
002246 SelectFaction = ROM
002247 CreateGroup
002248 Posture = $Defensive
002249 SetKind = $Land
002250 Entranch = 0
002251 InCS = 0
002252 FixType = 0
002253 SetName = Gaius Calvisius Sabinus
002254 Apply
002255 CreateUnit
002256 SetType = $uni_ROM_CalvisiusGSC2
002257 SetName = Gaius Calvisius Sabinus
002258 Apply
002259 GenMsg
002260 
002261 EndEvent
002262 
002263 SelectFaction = ROM
002264 
002265 StartEvent = evt_nam_ROM_SextusAppuleius27|1|2|evt_txt_ROM_SextusAppuleius27|Event-Img_Diplomacy02|NULL|NULL
002266 
002267 Conditions
002268 MinDate = -027/03/01
002269 MaxDate = -019/12/31
002270 
002271 SelectFaction = ROM
002272 SelUnqUnit = Gaius Calvisius Sabinus
002273 SelectFaction = ROM
002274 SelMostNumGroup = NoSelGroup
002275 GenMsg
002276 EvalRegionSel = NULL
002277 Probability = 100
002278 
002279 Actions
002280 RemUnqUnit  = Gaius Calvisius Sabinus
002281 
002282 SelectFaction = ROM
002283 CreateGroup
002284 Posture = $Defensive
002285 SetKind = $Land
002286 Entranch = 0
002287 InCS = 0
002288 FixType = 0
002289 SetName = Sextus Appuleius
002290 Apply
002291 CreateUnit
002292 SetType = $uni_ROM_AppuleiusSC2
002293 SetName = Sextus Appuleius
002294 Apply
002295 GenMsg
002296 
002297 EndEvent
002298 
002299 SelectFaction = ROM
002300 
002301 StartEvent = evt_nam_ROM_LuciusAemilusPaullusLepidus25|1|2|evt_txt_ROM_LuciusAemilusPaullusLepidus25|Event-Img_Diplomacy02|NULL|NULL
002302 
002303 Conditions
002304 
002305 SelectFaction = ROM
002306 SelUnqUnit = Gaius Antistius Vetius
002307 SelectFaction = ROM
002308 SelMostNumGroup = NoSelGroup
002309 GenMsg
002310 EvalRegionSel = NULL
002311 MinDate = -025/03/01
002312 MaxDate = -019/12/31
002313 Probability = 100
002314 
002315 Actions
002316 RemUnqUnit  = Gaius Antistius Vetius
002317 
002318 SelectFaction = ROM
002319 CreateGroup
002320 Posture = $Defensive
002321 SetKind = $Land
002322 Entranch = 0
002323 InCS = 0
002324 FixType = 0
002325 SetName = Lucius Aemilius
002326 Apply
002327 CreateUnit
002328 SetType = $uni_ROM_AemiliusLC2
002329 SetName = Lucius Aemilius
002330 Apply
002331 GenMsg
002332 
002333 EndEvent
002334 
002335 SelectFaction = ROM
002336 SelectRegion = $Cesse
002337 
002338 StartEvent = evt_nam_ROM_PubliusSilliusNerva22|1|2|evt_txt_ROM_PubliusSilliusNerva22|Event-Img_Diplomacy02|$Cesse|NULL
002339 
002340 Conditions
002341 
002342 SelectFaction = ROM
002343 SelUnqUnit = Lucius Aemilius
002344 SelectFaction = ROM
002345 SelMostNumGroup = NoSelGroup
002346 GenMsg
002347 EvalRegionSel = NULL
002348 MinDate = -022/03/01
002349 MaxDate = -019/12/31
002350 Probability = 100
002351 
002352 Actions
002353 RemUnqUnit  = Lucius Aemilius
002354 
002355 SelectFaction = ROM
002356 CreateGroup
002357 Posture = $Defensive
002358 SetKind = $Land
002359 Entranch = 0
002360 InCS = 0
002361 FixType = 0
002362 SetName = Publius Silius Nerva
002363 Apply
002364 CreateUnit
002365 SetType = $uni_ROM_SiliusPNC2
002366 SetName = Publius Silius Nerva
002367 Apply
002368 
002369 EndEvent
002370 
002371 SelectFaction = CMN
002372 SelectRegion = $Cesse
002373 
002374 SelectFaction = CMN
002375 SelectRegion = $Cesse
002376 
002377 StartEvent = evt_nam_ROM_AugustusArrives26|1|2|evt_txt_ROM_AugustusArrives26|Event-Img_Imperator01|$Cesse|NULL
002378 
002379 Conditions
002380 MinDate = -026/02/01
002381 MaxDate = -019/12/31
002382 Probability = 100
002383 
002384 Actions
002385 
002386 SelectFaction = ROM
002387 ChgFacEngagementPts = 5
002388 ChangeFacMorale = 1
002389 ChangeMoneyPool = 500
002390 Replacement = ROM;$famLine;12
002391 Replacement = ROM;$famLightInf;4
002392 Replacement = ROM;$famSkirmisher;2
002393 Replacement = MAU;$famCavalry;2
002394 
002395 SelectFaction = ROM
002396 SelectRegion = $Cesse
002397 CreateGroup
002398 Posture = $Defensive
002399 SetKind = $Land
002400 Entranch = 0
002401 InCS = 0
002402 FixType = 0
002403 SetName = Augustus exercitus
002404 Apply
002405 CreateUnit
002406 SetType = $uni_ROM_Octavianus3
002407 SetName = Caius Iulius Caesar Octavianus
002408 Apply
002409 CreateUnit
002410 SetType = $uni_ROM_AntistiusGVC2
002411 SetName = Gaius Antistius Vetius
002412 Apply
002413 CreateUnit
002414 SetType = $uni_NUM_JubaII3
002415 SetName = Juba II
002416 Apply
002417 CreateUnit
002418 SetType = $uni_ROM_HvyInf1_Exp
002419 SetName = Legio I Augusta
002420 Apply
002421 CreateUnit
002422 SetType = $uni_ROM_HvyInf1_Exp
002423 SetName = Legio II Augusta
002424 Apply
002425 CreateUnit
002426 SetType = $uni_MAU_Cav0
002427 SetLevel = 1
002428 SetName = Equites I
002429 Apply
002430 CreateUnit
002431 SetType = $uni_ROM_Sup0
002432 SetName = Impedimenta Ic
002433 Apply
002434 
002435 SelectRegion = $Cessero
002436 
002437 SelectFaction = ROM
002438 SelectRegion = $Cessero
002439 CreateGroup
002440 Posture = $Defensive
002441 SetKind = $Land
002442 Entranch = 0
002443 InCS = 0
002444 FixType = 0
002445 SetName = Carisius manus
002446 Apply
002447 CreateUnit
002448 SetType = $uni_ROM_CarisiusTPC2
002449 SetName = Titus Publius Carisius
002450 Apply
002451 CreateUnit
002452 SetType = $uni_ROM_HvyInf1_Exp
002453 SetName = Legio V Alaudae
002454 Apply
002455 CreateUnit
002456 SetType = $uni_ROM_HvyInf1_Exp
002457 SetName = Legio X Gemina
002458 Apply
002459 CreateUnit
002460 SetType = $uni_ROM_Sup0
002461 SetName = Impedimenta Ic
002462 Apply
002463 
002464 EndEvent
002465 
002466 SelectFaction = ROM
002467 
002468 StartEvent = evt_nam_ROM_FurniusReplacesApuleius26|1|1|NULL|NULL|NULL|NULL
002469 
002470 Conditions
002471 EvalEvent = evt_nam_ROM_AugustusArrives26;=;1
002472 
002473 SelectFaction = ROM
002474 SelUnqUnit = Sextus Appuleius
002475 SelectFaction = ROM
002476 SelMostNumGroup = NoSelGroup
002477 GenMsg
002478 EvalRegionSel = NULL
002479 MinDate = -026/02/01
002480 MaxDate = -019/12/31
002481 Probability = 100
002482 
002483 Actions
002484 RemUnqUnit  = Sextus Appuleius
002485 
002486 SelectFaction = ROM
002487 CreateGroup
002488 Posture = $Defensive
002489 SetKind = $Land
002490 Entranch = 0
002491 InCS = 0
002492 FixType = 0
002493 SetName = Gaius Furnius
002494 Apply
002495 CreateUnit
002496 SetType = $uni_ROM_FurniusGC2
002497 SetName = Gaius Furnius
002498 Apply
002499 
002500 EndEvent
002501 
002502 SelectFaction = CMN
002503 SelectRegion = $Cesse
002504 
002505 SelectFaction = CMN
002506 SelectRegion = $Cesse
002507 
002508 StartEvent = evt_nam_ROM_AugustusFallsSick26|1|2|evt_txt_ROM_AugustusFallsSick26|Event-Img_Illness01|$Cesse|NULL
002509 
002510 Conditions
002511 MinDate = -026/12/01
002512 MaxDate = -019/12/31
002513 
002514 SelectFaction = ROM
002515 
002516 SelectFaction = ROM
002517 SelUnqUnit = Caius Iulius Caesar Octavianus
002518 Probability = 35
002519 
002520 Actions
002521 RemUnqUnit  = Caius Iulius Caesar Octavianus
002522 
002523 SelectFaction = ROM
002524 SelectRegion = $Cesse
002525 CreateGroup
002526 Posture = $Defensive
002527 SetKind = $Land
002528 Entranch = 8
002529 InCS = 1
002530 FixType = 12
002531 SetName = Augustus
002532 Apply
002533 CreateUnit
002534 SetType = $uni_ROM_Octavianus3
002535 SetName = Caius Iulius Caesar Octavianus
002536 Apply
002537 
002538 EndEvent
002539 
002540 SelectFaction = CMN
002541 SelectRegion = $Cesse
002542 
002543 SelectFaction = CMN
002544 SelectRegion = $Cesse
002545 
002546 StartEvent = evt_nam_ROM_AugustusReturnsToRome25|1|2|evt_txt_ROM_AugustusReturnsToRome25|Event-Img_SPQR01|$Cesse|NULL
002547 
002548 Conditions
002549 MinDate = -025/08/01
002550 MaxDate = -019/12/31
002551 
002552 SelectFaction = ROM
002553 
002554 SelectFaction = ROM
002555 SelUnqUnit = Caius Iulius Caesar Octavianus
002556 Probability = 25
002557 
002558 Actions
002559 RemUnqUnit  = Caius Iulius Caesar Octavianus
002560 RemUnqUnit  = Juba II
002561 RemUnqUnit  = Legio IX Hispania
002562 RemUnqUnit  = Legio XX Valeria Victrix
002563 
002564 SelectFaction = CAN
002565 ChangeFacMorale = 1
002566 
002567 SelectFaction = ROM
002568 ChgFacEngagementPts = -5
002569 
002570 EndEvent
002571 
002572 SelectFaction = CMN
002573 SelectRegion = $Segisama
002574 
002575 SelectFaction = CMN
002576 SelectRegion = $Segisama
002577 
002578 StartEvent = evt_nam_ROM_AugustusDies26|1|2|evt_txt_ROM_AugustusDies26|Event-Img_Omens03|$Segisama|NULL
002579 
002580 Conditions
002581 EvalEvent = evt_nam_ROM_AugustusArrives26;=;1
002582 EvalEvent = evt_nam_ROM_AugustusReturnsToRome25;=;0
002583 
002584 SelectFaction = ROM
002585 SelectSubUnits = Models $ldr_ROM_Octavianus3
002586 EvalSubUnitCount = =;0
002587 MinDate = -026/02/01
002588 MaxDate = -019/12/31
002589 Probability = 100
002590 
002591 Actions
002592 
002593 SelectFaction = CAN
002594 ChangeFacMorale = 1
002595 
002596 SelectFaction = ROM
002597 ChgFacEngagementPts = -5
002598 ChangeFacMorale = -25
002599 
002600 ChangeVPCount = -250
002601 SelectSubUnits = Area $Theater_Hispania;FriendAndSelf;OnlyNPermFixed
002602 AlterCuSubUnit = ApplyToList;SetFixing 1
002603 SetEvtOccurs = evt_nam_ROM_AugustusFallsSick26;MaxOccurs;0
002604 SetEvtOccurs = evt_nam_ROM_AugustusReturnsToRome25;MaxOccurs;0
002605 
002606 EndEvent
002607 
002608 SelectFaction = ROM
002609 SelectRegion = $Segisama
002610 
002611 StartEvent = evt_nam_ROM_AgrippaDies26|1|2|evt_txt_ROM_AgrippaDies26|Event-Img_Omens03|$Segisama|NULL
002612 
002613 Conditions
002614 MinDate = -020/01/01
002615 MaxDate = -019/12/31
002616 EvalEvent = evt_nam_ROM_AgrippaAppointed_Check;=;1
002617 SelectSubUnits = Models $ldr_ROM_AgrippaM3
002618 EvalSubUnitCount = =;0
002619 EvalRegionSel = NULL
002620 Probability = 100
002621 
002622 Actions
002623 ChangeFacMorale = -5
002624 
002625 ChangeVPCount = -30
002626 
002627 EndEvent
002628 
002629 SelectFaction = CMN
002630 SelectRegion = $Lapurdum
002631 
002632 SelectFaction = CMN
002633 SelectRegion = $Lapurdum
002634 
002635 StartEvent = evt_nam_ROM_AquitanianRevolt28|1|2|evt_txt_ROM_AquitanianRevolt28|Event-Img_Mercenary04|$Lapurdum|NULL
002636 
002637 Conditions
002638 MinDate = -028/01/01
002639 MaxDate = -019/12/31
002640 
002641 SelectFaction = ROM
002642 SelectSubUnits = Area $Area_Aquitania;FactionTags ROM;Domains $Land
002643 EvalSubUnitCount = <=;30
002644 Probability = 25
002645 
002646 Actions
002647 ChangeLoyaltyFac = $Area_Aquitania;-75
002648 
002649 SelectFaction = BAR
002650 ChangeLoyaltyFac = $Area_Aquitania;75
002651 SelectRegion = $Lapurdum
002652 SetPillage = 1
002653 ChangeRgnOwner = ROM
002654 
002655 SelectRegion = $Consoranii
002656 ChangeRgnOwner = ROM
002657 
002658 SelectRegion = $Benearnum
002659 ChangeRgnOwner = ROM
002660 
002661 SelectRegion = $Tarvbellicae
002662 ChangeRgnOwner = ROM
002663 
002664 SelectFaction = ROM
002665 SelectSubUnits = Region $Lapurdum;FactionTags ROM;Models $mdl_ROM_Def0 $mdl_ROM_UrbMil0
002666 AlterCuSubUnit = ApplytoList;Kill
002667 SelectSubUnits = Region $Lapurdum;FactionTags ROM
002668 AlterCuSubUnit = ApplytoList;Move $Burdigala
002669 
002670 SelectFaction = BAR
002671 SelectRegion = $Lapurdum
002672 RemoveStructure = ByKind $StuDepot;ALL;SINGLEFAC
002673 SelectRegion = $Lapurdum
002674 
002675 SelectRegion = $Lapurdum
002676 
002677 CreateStruc
002678 SetType = $Depot
002679 SetLevel = 1
002680 SetName = Lapurdum Receptaculum
002681 Apply
002682 
002683 SelectFaction = BAR
002684 SelectRegion = $Lapurdum
002685 CreateGroup
002686 Posture = $Defensive
002687 SetKind = $Land
002688 Entranch = 8
002689 InCS = 0
002690 FixType = 0
002691 SetName = Aquitanii rebellio
002692 Apply
002693 CreateUnit
002694 SetType = $uni_AQU_Cubus2
002695 SetName = Cubus
002696 Apply
002697 CreateUnit
002698 SetType = $uni_GAL_Noble0
002699 SetName = Aquitanii Trib.
002700 Apply
002701 CreateUnit
002702 SetType = $uni_GAL_HvyInf0
002703 SetName = Aq. Bellatores I
002704 Apply
002705 CreateUnit
002706 SetType = $uni_GAL_Inf0
002707 SetLevel = 1
002708 SetName = Aq. Pedites I
002709 Apply
002710 CreateUnit
002711 SetType = $uni_GAL_Cav0
002712 SetLevel = 1
002713 SetName = Aq. Equites I
002714 Apply
002715 CreateUnit
002716 SetType = $Uni_GAL_Sup0
002717 SetLevel = 1
002718 SetName = Aq. Sagitarii I
002719 Apply
002720 
002721 SelectRegion = $Consoranii
002722 
002723 SelectFaction = BAR
002724 SelectRegion = $Consoranii
002725 CreateGroup
002726 Posture = $Defensive
002727 SetKind = $Land
002728 Entranch = 8
002729 InCS = 1
002730 FixType = 0
002731 SetName = Consoranii
002732 Apply
002733 CreateUnit
002734 SetType = $uni_GAL_Inf0
002735 SetName = Aq. Pedites II
002736 Apply
002737 
002738 SelectRegion = $Benearnum
002739 
002740 SelectFaction = BAR
002741 SelectRegion = $Benearnum
002742 CreateGroup
002743 Posture = $Defensive
002744 SetKind = $Land
002745 Entranch = 8
002746 InCS = 1
002747 FixType = 0
002748 SetName = Benearnii
002749 Apply
002750 CreateUnit
002751 SetType = $uni_GAL_Inf0
002752 SetName = Aq. Pedites III
002753 Apply
002754 
002755 SelectRegion = $Tarvbellicae
002756 
002757 SelectFaction = BAR
002758 SelectRegion = $Tarvbellicae
002759 CreateGroup
002760 Posture = $Defensive
002761 SetKind = $Land
002762 Entranch = 8
002763 InCS = 1
002764 FixType = 0
002765 SetName = Tarvbellicaii
002766 Apply
002767 CreateUnit
002768 SetType = $uni_GAL_Inf0
002769 SetName = Aq. Pedites IV
002770 Apply
002771 
002772 SelectRegion = $Lapurdum
002773 
002774 SelectFaction = BAR
002775 SelectRegion = $Lapurdum
002776 CreateGroup
002777 Posture = $Defensive
002778 SetKind = $Land
002779 Entranch = 8
002780 InCS = 1
002781 FixType = 999
002782 SetName = Lapurdum praesidium
002783 Apply
002784 CreateUnit
002785 SetType = $uni_GAL_Tribal0
002786 SetName = Lapurdum Militiae
002787 Apply
002788 Replacement = AQU;$famLine;2
002789 Replacement = AQU;$famCavalry;1
002790 Replacement = AQU;$famLightWarship;2
002791 
002792 EndEvent
002793 
002794 SelectFaction = CMN
002795 SelectRegion = $Burdigala
002796 
002797 SelectFaction = CMN
002798 SelectRegion = $Burdigala
002799 
002800 StartEvent = evt_nam_ROM_AquitaniaSubmits28|1|2|evt_txt_ROM_AquitaniaSubmits28|Event-Img_Revolt04|$Burdigala|NULL
002801 
002802 Conditions
002803 EvalEvent = evt_nam_ROM_AquitanianRevolt28;=;1
002804 
002805 SelectFaction = ROM
002806 
002807 EvalRgnOwned = $Burdigala
002808 
002809 EvalRgnOwned = $Lapurdum
002810 
002811 EvalRgnOwned = $Consoranii
002812 
002813 EvalRgnOwned = $Benearnum
002814 
002815 EvalRgnOwned = $Tarvbellicae
002816 MinDate = -028/06/01
002817 MaxDate = -019/12/31
002818 Probability = 25
002819 
002820 Actions
002821 RemUnqUnit  = Marcus Valerius Messalla Corvinus
002822 
002823 SelectFaction = BAR
002824 SelectSubUnits = Area $Area_Aquitania;FactionTags AQU GAL CEL;Domains $Land
002825 AlterCuSubUnit = ApplytoList;Kill
002826 RemUnqUnit  = Cubus
002827 RemUnqUnit  = Aquitanii Trib.
002828 RemUnqUnit  = Aq. Bellatores I
002829 RemUnqUnit  = Aq. Pedites I
002830 RemUnqUnit  = Aq. Equites I
002831 RemUnqUnit  = Aq. Sagitarii I
002832 RemUnqUnit  = Aq. Pedites II
002833 RemUnqUnit  = Aq. Pedites III
002834 RemUnqUnit  = Aq. Pedites IV
002835 RemUnqUnit  = Lapurdum Militiae
002836 
002837 EndEvent
002838 
002839 SelectFaction = CMN
002840 SelectRegion = $Segisama
002841 
002842 SelectFaction = CMN
002843 SelectRegion = $Segisama
002844 
002845 StartEvent = evt_nam_ROM_VaccaeiSubmit29|1|2|evt_txt_ROM_VaccaeiSubmit29|Event-Img_Revolt04|$Segisama|NULL
002846 
002847 Conditions
002848 
002849 SelectFaction = ROM
002850 
002851 EvalRgnOwned = $Segisama
002852 
002853 EvalRgnOwned = $Mirobriga
002854 
002855 EvalRgnOwned = $Salmantica
002856 
002857 EvalRgnOwned = $Septimanca
002858 MinDate = -029/06/01
002859 MaxDate = -019/12/31
002860 Probability = 35
002861 
002862 Actions
002863 
002864 SelectFaction = CAN
002865 RemUnqUnit  = Soto
002866 RemUnqUnit  = Vac. Bellator I
002867 RemUnqUnit  = Vac. Pedites I
002868 RemUnqUnit  = Vac. Pedites II
002869 RemUnqUnit  = Vac. Sagittarii I
002870 RemUnqUnit  = Segisama Militiae
002871 
002872 EndEvent
002873 
002874 SelectFaction = CMN
002875 SelectRegion = $Brigantium
002876 
002877 SelectFaction = CMN
002878 SelectRegion = $Brigantium
002879 
002880 StartEvent = evt_nam_ROM_GallaeciaSubmit27|0|2|evt_txt_ROM_GallaeciaSubmit27|Event-Img_Revolt04|$Brigantium|NULL
002881 
002882 Conditions
002883 
002884 SelectFaction = ROM
002885 
002886 EvalRgnOwned = $Spacorum
002887 
002888 EvalRgnOwned = $Aseconia
002889 
002890 EvalRgnOwned = $Brigantium
002891 
002892 EvalRgnOwned = $Lucus
002893 MinDate = -027/09/01
002894 MaxDate = -019/12/31
002895 Probability = 25
002896 
002897 Actions
002898 
002899 SelectFaction = CAN
002900 RemUnqUnit  = Artabros
002901 RemUnqUnit  = Gallaecia Trib.
002902 RemUnqUnit  = Gl. Bellatores I
002903 RemUnqUnit  = Gl. Pedites I
002904 RemUnqUnit  = Gl. Sagitarii I
002905 RemUnqUnit  = Brigantium Militiae
002906 
002907 EndEvent
002908 
002909 SelectFaction = CMN
002910 SelectRegion = $Legio
002911 
002912 SelectFaction = CMN
002913 SelectRegion = $Legio
002914 
002915 StartEvent = evt_nam_ROM_AsturiaSubmit21|1|2|evt_txt_ROM_AsturiaSubmit21|Event-Img_Revolt04|$Legio|NULL
002916 
002917 Conditions
002918 
002919 SelectFaction = ROM
002920 
002921 EvalRgnOwned = $Legio
002922 
002923 EvalRgnOwned = $Bergidum
002924 
002925 EvalRgnOwned = $Auriense
002926 
002927 EvalRgnOwned = $Ovetao
002928 
002929 EvalRgnOwned = $Asturica
002930 
002931 EvalRgnOwned = $Ocelo Durii
002932 MinDate = -025/01/01
002933 MaxDate = -019/12/31
002934 Probability = 30
002935 
002936 Actions
002937 
002938 SelectFaction = CAN
002939 SelectSubUnits = Area $Theater_Hispania;FactionTags AST;Domains $Land
002940 AlterCuSubUnit = ApplytoList;Kill
002941 RemUnqUnit  = Gauson
002942 RemUnqUnit  = Ast. Bellator I
002943 RemUnqUnit  = Ast. Bellator II
002944 RemUnqUnit  = Ast. Pedites I
002945 RemUnqUnit  = Ast. Sagittarii I
002946 RemUnqUnit  = Lancia Militiae
002947 RemUnqUnit  = Mons Medullius Militiae
002948 RemUnqUnit  = Asturica Militiae
002949 
002950 EndEvent
002951 
002952 SelectFaction = ROM
002953 SelectRegion = $Toletum
002954 
002955 SelectFaction = ROM
002956 SelectRegion = $Toletum
002957 
002958 StartEvent = evt_nam_ROM_Toletum_Armoriae_RplProduction|999|1|NULL|NULL|$Toletum|NULL
002959 
002960 Conditions
002961 MinDate = -029/01/01
002962 TurnIndex = 11
002963 
002964 EvalRgnOwned = $Toletum
002965 EvalRgnStruc = $Toletum;FACALL;STRUCDEF $Armoriae
002966 
002967 Actions
002968 DescEvent = evt_desc_CMN_ArmoriaeProduction
002969 Replacement = ROM;$famLine;1
002970 
002971 EndEvent
002972 
002973 SelectFaction = ROM
002974 SelectRegion = $Perusia
002975 
002976 StartEvent = evt_nam_ROM_Perusia_Armoriae_RplProduction|999|1|NULL|NULL|$Perusia|NULL
002977 
002978 Conditions
002979 MinDate = -029/01/01
002980 TurnIndex = 11
002981 
002982 EvalRgnOwned = $Perusia
002983 EvalRgnStruc = $Perusia;FACALL;STRUCDEF $Armoriae
002984 
002985 Actions
002986 DescEvent = evt_desc_CMN_ArmoriaeProduction
002987 Replacement = ROM;$famLine;1
002988 
002989 EndEvent
002990 
002991 SelectFaction = ROM
002992 SelectRegion = $Gades
002993 
002994 StartEvent = evt_nam_ROM_Gades_PC_RplProduction|999|1|NULL|NULL|$Gades|NULL
002995 
002996 Conditions
002997 MinDate = -029/01/01
002998 TurnIndex = 3;10
002999 
003000 EvalRgnOwned = $Gades
003001 EvalRgnStruc = $Gades;FACALL;STRUCDEF $PortusCommercius
003002 
003003 Actions
003004 DescEvent = evt_desc_CMN_PortusCommerciusProduction
003005 Replacement = ROM;$famTransportShip;2
003006 
003007 EndEvent
003008 
003009 SelectFaction = ROM
003010 SelectRegion = $Gades
003011 
003012 StartEvent = evt_nam_ROM_Gades_PC_ExceptionalTaxGain|999|1|NULL|NULL|$Gades|NULL
003013 
003014 Conditions
003015 MinDate = -029/01/01
003016 TurnIndex = 3
003017 Probability = 10
003018 
003019 EvalRgnOwned = $Gades
003020 EvalRgnStruc = $Gades;FACALL;STRUCDEF $PortusCommercius
003021 
003022 Actions
003023 DescEvent = evt_desc_CMN_PortusCommerciusIncome
003024 ChangeMoneyPool = 50
003025 
003026 EndEvent
003027 
003028 SelectFaction = ROM
003029 SelectRegion = $Gades
003030 
003031 StartEvent = evt_nam_ROM_Gades_PC_PoorTaxGain|999|1|NULL|NULL|$Gades|NULL
003032 
003033 Conditions
003034 MinDate = -029/01/01
003035 EvalEvent = evt_nam_ROM_Gades_PC_ExceptionalTaxGain;=;0
003036 TurnIndex = 3
003037 Probability = 10
003038 
003039 EvalRgnOwned = $Gades
003040 EvalRgnStruc = $Gades;FACALL;STRUCDEF $PortusCommercius
003041 
003042 Actions
003043 DescEvent = evt_desc_CMN_PortusCommerciusIncome
003044 ChangeMoneyPool = 10
003045 
003046 EndEvent
003047 
003048 SelectFaction = ROM
003049 SelectRegion = $Gades
003050 
003051 StartEvent = evt_nam_ROM_Gades_PC_NormalTaxGain|999|1|NULL|NULL|$Gades|NULL
003052 
003053 Conditions
003054 MinDate = -029/01/01
003055 EvalEvent = evt_nam_ROM_Gades_PC_PoorTaxGain;=;0
003056 EvalEvent = evt_nam_ROM_Gades_PC_ExceptionalTaxGain;=;0
003057 TurnIndex = 3
003058 
003059 EvalRgnOwned = $Gades
003060 EvalRgnStruc = $Gades;FACALL;STRUCDEF $PortusCommercius
003061 
003062 Actions
003063 DescEvent = evt_desc_CMN_PortusCommerciusIncome
003064 ChangeMoneyPool = 20
003065 
003066 EndEvent
003067 
003068 SelectFaction = ROM
003069 
003070 StartEvent = evt_nam_ROM_Gades_PC_Reset|999|0|NULL|NULL|NULL|NULL
003071 
003072 Conditions
003073 
003074 Actions
003075 SetEvtOccurs = evt_nam_ROM_Gades_PC_ExceptionalTaxGain;CuOccurs;0
003076 SetEvtOccurs = evt_nam_ROM_Gades_PC_PoorTaxGain;CuOccurs;0
003077 SetEvtOccurs = evt_nam_ROM_Gades_PC_NormalTaxGain;CuOccurs;0
003078 
003079 EndEvent
003080 
003081 SelectFaction = CAN
003082 SelectRegion = $Portus Victoriae
003083 
003084 SelectFaction = CAN
003085 SelectRegion = $Portus Victoriae
003086 
003087 StartEvent = evt_nam_CAN_MonsVindius26|999|1|NULL|NULL|$Portus Victoriae|NULL
003088 
003089 Conditions
003090 MinDate = -026/01/01
003091 MaxDate = -019/12/31
003092 TurnIndex = 0
003093 
003094 EvalRgnOwned = $Portus Victoriae
003095 
003096 Actions
003097 ChangeFacMorale = 1
003098 
003099 EndEvent
003100 
003101 SelectFaction = CAN
003102 SelectRegion = $Legio
003103 
003104 StartEvent = evt_nam_AST_Lancia26|999|1|NULL|NULL|$Legio|NULL
003105 
003106 Conditions
003107 MinDate = -026/01/01
003108 MaxDate = -019/12/31
003109 TurnIndex = 0
003110 
003111 EvalRgnOwned = $Legio
003112 
003113 Actions
003114 ChangeFacMorale = 1
003115 
003116 EndEvent
003117 
003118 SelectFaction = CMN
003119 SelectRegion = $Segisama
003120 
003121 SelectFaction = CMN
003122 SelectRegion = $Segisama
003123 
003124 StartEvent = evt_nam_CAN_RomanAttacks29|1|1|NULL|NULL|$Segisama|NULL
003125 
003126 Conditions
003127 MinDate = -029/01/01
003128 MaxDate = -019/12/31
003129 
003130 SelectFaction = ROM
003131 SelectSubUnits = Region $Segisama;FactionTags ROM;
003132 EvalSubUnitCount = >=;10
003133 Probability = 100
003134 
003135 Actions
003136 
003137 SelectFaction = CAN
003138 SelectSubUnits = Area $Theater_Hispania;FriendAndSelf;OnlyNPermFixed
003139 AlterCuSubUnit = ApplyToList;SetFixing 0
003140 
003141 EndEvent
003142 
003143 SelectFaction = CMN
003144 SelectRegion = $Portus Victoriae
003145 
003146 SelectFaction = CMN
003147 SelectRegion = $Portus Victoriae
003148 
003149 StartEvent = evt_nam_CAN_PrisonnersEscape24|1|2|evt_txt_CAN_PrisonnersEscape24|Event-Img_Spies02|$Portus Victoriae|NULL
003150 
003151 Conditions
003152 MinDate = -024/11/01
003153 MaxDate = -019/12/31
003154 Probability = 30
003155 
003156 Actions
003157 
003158 SelectFaction = CAN
003159 ChangeFacMorale = 1
003160 Replacement = CAN;$famLine;1
003161 Replacement = CAN;$famLightInf;2
003162 Replacement = CAN;$famSkirmisher;3
003163 
003164 SelectFaction = ROM
003165 ChgPrisoners = XXX;-3
003166 
003167 EndEvent
003168 
003169 SelectFaction = CAN
003170 
003171 SelectFaction = CAN
003172 
003173 StartEvent = evt_nam_CAN_Corocotta28|1|2|evt_txt_CAN_Corocotta28|Event-Img_Reinforcements06|NULL|NULL
003174 
003175 Conditions
003176 MinDate = -028/04/01
003177 MaxDate = -019/12/31
003178 SelectFaction = CAN
003179 SelMostNumGroup = NoSelGroup
003180 GenMsg
003181 Probability = 100
003182 
003183 Actions
003184 ChangeFacMorale = 1
003185 
003186 SelectFaction = CAN
003187 CreateGroup
003188 Posture = $Defensive
003189 SetKind = $Land
003190 Entranch = 0
003191 InCS = 0
003192 FixType = 0
003193 SetName = Corocotta
003194 Apply
003195 CreateUnit
003196 SetType = $uni_CAN_Corocotta3
003197 SetName = Corocotta
003198 Apply
003199 GenMsg
003200 
003201 EndEvent
003202 
003203 SelectFaction = CMN
003204 SelectRegion = $Portus Victoriae
003205 
003206 SelectFaction = CMN
003207 SelectRegion = $Portus Victoriae
003208 
003209 StartEvent = evt_nam_CAN_CorocottaDies26|1|2|evt_txt_CAN_CorocottaDies26|Event-Img_Omens03|$Portus Victoriae|NULL
003210 
003211 Conditions
003212 EvalEvent = evt_nam_CAN_Corocotta28;=;1
003213 
003214 SelectFaction = CAN
003215 SelectSubUnits = Models $ldr_CAN_Corocotta3
003216 EvalSubUnitCount = =;0
003217 MinDate = -028/05/01
003218 MaxDate = -019/12/31
003219 Probability = 100
003220 
003221 Actions
003222 ChangeFacMorale = -2
003223 
003224 SelectFaction = ROM
003225 ChangeMoneyPool = -25
003226 
003227 EndEvent
003228 
003229 SelectFaction = CMN
003230 
003231 SelectFaction = CMN
003232 
003233 StartEvent = evt_nam_CAN_FullGeneralRevolt|1|2|evt_txt_CAN_FullGeneralRevolt|Event-Img_Reinforcements07|NULL|NULL
003234 
003235 Conditions
003236 MinDate = -025/01/01
003237 
003238 SelectFaction = ROM
003239 
003240 EvalRgnOwned = $Bergidum
003241 
003242 EvalRgnOwned = $Asturica
003243 
003244 EvalRgnOwned = $Legio
003245 
003246 EvalRgnOwned = $Pisoraca
003247 
003248 EvalRgnOwned = $Portus Victoriae
003249 
003250 EvalRgnOwned = $Gigia
003251 
003252 EvalRgnOwned = $Segisama
003253 
003254 Actions
003255 
003256 SelectFaction = CAN
003257 ChangeFacMorale = 5
003258 
003259 SelectFaction = CAN
003260 SelectRegion = $Portus Victoriae
003261 CreateGroup
003262 Posture = $Defensive
003263 SetKind = $Land
003264 Entranch = 8
003265 InCS = 0
003266 FixType = 0
003267 SetName = Cantabriae manus
003268 Apply
003269 CreateUnit
003270 SetType = $uni_CAN_Ramidreju1
003271 SetName = Ramidreju
003272 Apply
003273 CreateUnit
003274 SetType = $uni_CAN_Tribal0
003275 SetName = Cantabr. I
003276 Apply
003277 CreateUnit
003278 SetType = $uni_CAN_Tribal0
003279 SetName = Cantabr. II
003280 Apply
003281 CreateUnit
003282 SetType = $uni_CAN_Inf0
003283 SetLevel = 1
003284 SetName = Pedites III
003285 Apply
003286 CreateUnit
003287 SetType = $uni_CAN_Mis0
003288 SetLevel = 1
003289 SetName = Sagitarii III
003290 Apply
003291 CreateUnit
003292 SetType = $uni_CAN_Cav0
003293 SetLevel = 1
003294 SetName = Equites Cantabricus II
003295 Apply
003296 AddToRegList = $Gigia;$Juliobriga;$Intercatia;$Pallantia;$Pisoraca;$Portus Victoriae;$Debagoiena
003297 PickFromRegList
003298 GenMsg
003299 
003300 SelectFaction = CAN
003301 CreateGroup
003302 Posture = $Defensive
003303 SetKind = $Land
003304 Entranch = 8
003305 InCS = 0
003306 FixType = 0
003307 SetName = Cantabrian rebellio
003308 Apply
003309 CreateUnit
003310 SetType = $uni_CAN_HvyInf0
003311 SetName = Bellatores II
003312 Apply
003313 CreateUnit
003314 SetType = $uni_CAN_Inf0
003315 SetName = Pedites IV
003316 Apply
003317 CreateUnit
003318 SetType = $uni_CAN_Mis0
003319 SetLevel = 1
003320 SetName = Sagitarii IV
003321 Apply
003322 SetActorPool = $gmaOptionMil;MaxUse;0;SubType;CAN_CantabriaGeneralRevolt
003323 
003324 SelectRegion = $Legio
003325 
003326 SelectFaction = CAN
003327 SelectRegion = $Legio
003328 CreateGroup
003329 Posture = $Defensive
003330 SetKind = $Land
003331 Entranch = 8
003332 InCS = 0
003333 FixType = 0
003334 SetName = Asturiae manus
003335 Apply
003336 CreateUnit
003337 SetType = $uni_AST_Nuberu1
003338 SetName = Nuberu
003339 Apply
003340 CreateUnit
003341 SetType = $uni_AST_Tribal0
003342 SetName = Astur. I
003343 Apply
003344 CreateUnit
003345 SetType = $uni_AST_Tribal0
003346 SetName = Astur. II
003347 Apply
003348 CreateUnit
003349 SetType = $uni_AST_Inf0
003350 SetLevel = 1
003351 SetName = Pedites III
003352 Apply
003353 CreateUnit
003354 SetType = $uni_AST_Mis0
003355 SetLevel = 1
003356 SetName = Sagitarii III
003357 Apply
003358 AddToRegList = $Asturica;$Ocelo Durii;$Legio;$Bergidum;$Auriense;$Ovetao
003359 PickFromRegList
003360 GenMsg
003361 
003362 SelectFaction = CAN
003363 CreateGroup
003364 Posture = $Defensive
003365 SetKind = $Land
003366 Entranch = 8
003367 InCS = 0
003368 FixType = 0
003369 SetName = Asturiae rebellio
003370 Apply
003371 CreateUnit
003372 SetType = $uni_AST_Inf0
003373 SetName = Pedites IV
003374 Apply
003375 CreateUnit
003376 SetType = $uni_AST_Mis0
003377 SetLevel = 1
003378 SetName = Sagitarii IV
003379 Apply
003380 SetActorPool = $gmaOptionMil;MaxUse;0;SubType;CAN_AsturiaGeneralRevolt
003381 
003382 EndEvent
003383 
003384 SelectFaction = ROM
003385 
003386 SelectFaction = ROM
003387 
003388 StartEvent = evt_nam_ROM_NorthConquered|1|0|NULL|NULL|NULL|NULL
003389 
003390 Conditions
003391 MinDate = -025/09/01
003392 MaxDate = -020/09/01
003393 EvalEvent = evt_nam_CAN_FullGeneralRevolt;=;1
003394 
003395 EvalRgnOwned = $Bergidum
003396 
003397 EvalRgnOwned = $Asturica
003398 
003399 EvalRgnOwned = $Legio
003400 
003401 EvalRgnOwned = $Pisoraca
003402 
003403 EvalRgnOwned = $Portus Victoriae
003404 
003405 EvalRgnOwned = $Gigia
003406 
003407 EvalRgnOwned = $Segisama
003408 
003409 EvalRgnOwned = $Brigantium
003410 
003411 Actions
003412 
003413 ChangeVPCount = 500
003414 
003415 EndEvent
